#[repr(C)]pub struct PlayerPoolHandlerVTable {
pub on_pool_entry_created: unsafe extern "thiscall" fn(*mut PlayerPoolHandler, *mut IPlayer),
pub on_pool_entry_destroyed: unsafe extern "thiscall" fn(*mut PlayerPoolHandler, *mut IPlayer),
}Expand description
PoolEventHandler<IPlayer> in pool.hpp.
Fields§
§on_pool_entry_created: unsafe extern "thiscall" fn(*mut PlayerPoolHandler, *mut IPlayer)void onPoolEntryCreated(IPlayer &).
on_pool_entry_destroyed: unsafe extern "thiscall" fn(*mut PlayerPoolHandler, *mut IPlayer)void onPoolEntryDestroyed(IPlayer &).
Implementations§
Source§impl PlayerPoolHandlerVTable
impl PlayerPoolHandlerVTable
Sourcepub const DEFAULT: PlayerPoolHandlerVTable
pub const DEFAULT: PlayerPoolHandlerVTable
Every entry doing what the C++ handler’s own body does.
Trait Implementations§
Source§impl Clone for PlayerPoolHandlerVTable
impl Clone for PlayerPoolHandlerVTable
Source§fn clone(&self) -> PlayerPoolHandlerVTable
fn clone(&self) -> PlayerPoolHandlerVTable
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerPoolHandlerVTable
Auto Trait Implementations§
impl Freeze for PlayerPoolHandlerVTable
impl RefUnwindSafe for PlayerPoolHandlerVTable
impl Send for PlayerPoolHandlerVTable
impl Sync for PlayerPoolHandlerVTable
impl Unpin for PlayerPoolHandlerVTable
impl UnsafeUnpin for PlayerPoolHandlerVTable
impl UnwindSafe for PlayerPoolHandlerVTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more