pub unsafe fn object_set_material(
object: *mut IObject,
material_index: u32,
model: i32,
texture_library: StringView,
texture_name: StringView,
colour: Colour,
)Expand description
void IBaseObject::setMaterial(uint32_t, int, StringView, StringView, Colour).
ยงSafety
object must be a live IObject.