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object_attach_to_object

Function object_attach_to_object 

Source
pub unsafe fn object_attach_to_object(
    object: *mut IObject,
    other_object: *mut IObject,
    offset: Vector3,
    rotation: Vector3,
    sync_rotation: bool,
)
Expand description

void IObject::attachToObject(IObject &, Vector3, Vector3, bool).

ยงSafety

object must be a live IObject.