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player_object_material_data

Function player_object_material_data 

Source
pub unsafe fn player_object_material_data(
    player_object: *mut IPlayerObject,
    material_index: u32,
    out: *mut *const ObjectMaterialData,
) -> bool
Expand description

bool IBaseObject::getMaterialData(uint32_t, const ObjectMaterialData *&).

ยงSafety

player_object must be a live IPlayerObject.