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create_object

Function create_object 

Source
pub unsafe fn create_object(
    component: *mut IObjectsComponent,
    model: i32,
    position: Vector3,
    rotation: Vector3,
    draw_distance: f32,
) -> *mut IObject
Expand description

IObjectsComponent::create(modelID, position, rotation, drawDistance).

A draw_distance of 0.0 asks the server for its default. Returns null when the object pool is full.

ยงSafety

component must be a live IObjectsComponent.