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samp_sdk/omp/generated/
console.rs

1//! `IConsoleComponent` — generated by `cargo xtask gen-omp` from `Server/Components/Console/console.hpp`.
2//! Implemented by `ConsoleComponent` in the server's `Console`.
3//!
4//! Do not edit: change `xtask/omp-wrappers.toml` or the generator and
5//! regenerate. Slots are clang's layout of the header for each ABI, checked
6//! against the official binaries by `cargo xtask check-abi --generated`.
7
8#![allow(unused_imports)]
9
10use crate::omp::containers::{FlatSet, HybridString, Pair, Span};
11use crate::omp::types::{
12    Colour, GTAQuat, Hours, Microseconds, Milliseconds, Minutes, Seconds, StringView, TimePoint,
13    UID, Vector2, Vector3, Vector4, WorldTimePoint,
14};
15use crate::omp::vtable::{call_vtable_small_struct, opaque, slots, virtual_fns};
16use crate::omp::*;
17
18opaque! {
19    /// Opaque handle for `IConsoleComponent*`.
20    pub IConsoleComponent;
21}
22
23/// `ConsoleComponent_UID` in `Server/Components/Console/console.hpp`.
24pub const CONSOLE_COMPONENT_UID: UID = 0xbfa24e49d0c95ee4;
25
26impl ComponentInterface for IConsoleComponent {
27    const UID: UID = CONSOLE_COMPONENT_UID;
28}
29
30slots! {
31    /// `IEventDispatcher<ConsoleEventHandler> & IConsoleComponent::getEventDispatcher()`
32    SLOT_GET_EVENT_DISPATCHER: usize = 18, 16;
33    /// `void IConsoleComponent::send(StringView, const ConsoleCommandSenderData &)`
34    SLOT_SEND: usize = 19, 17;
35    /// `void IConsoleComponent::sendMessage(const ConsoleCommandSenderData &, StringView)`
36    SLOT_SEND_MESSAGE: usize = 20, 18;
37}
38
39virtual_fns! {
40    /// `IEventDispatcher<ConsoleEventHandler> & IConsoleComponent::getEventDispatcher()`.
41    ///
42    /// # Safety
43    /// `component` must be a live `IConsoleComponent`.
44    #[must_use]
45    pub fn console_event_dispatcher(
46        component: IConsoleComponent,
47    ) -> *mut EventDispatcher<ConsoleHandler> = [0, SLOT_GET_EVENT_DISPATCHER] or std::ptr::null_mut();
48
49    /// `void IConsoleComponent::send(StringView, const ConsoleCommandSenderData &)`.
50    ///
51    /// # Safety
52    /// `component` must be a live `IConsoleComponent`.
53    pub fn console_send(
54        component: IConsoleComponent,
55        command: StringView,
56        sender: &ConsoleCommandSenderData,
57    ) = [0, SLOT_SEND];
58
59    /// `void IConsoleComponent::sendMessage(const ConsoleCommandSenderData &, StringView)`.
60    ///
61    /// # Safety
62    /// `component` must be a live `IConsoleComponent`.
63    pub fn console_send_message(
64        component: IConsoleComponent,
65        recipient: &ConsoleCommandSenderData,
66        message: StringView,
67    ) = [0, SLOT_SEND_MESSAGE];
68}