debug_conditions/
debug_conditions.rs

1use rust_rule_engine::*;
2use std::error::Error;
3
4fn main() -> std::result::Result<(), Box<dyn Error>> {
5    test_simple_conditions()?;
6    Ok(())
7}
8
9fn test_simple_conditions() -> std::result::Result<(), Box<dyn Error>> {
10    println!("=== Testing Simple Conditions ===");
11
12    // Create Knowledge Base
13    let kb = KnowledgeBase::new("TestConditions");
14
15    // Test compound condition with &&
16    let compound_rule = r#"rule "CompoundRule" { when TestCar.speedUp == true && TestCar.speed < TestCar.maxSpeed then TestCar.result = "compound_fired"; }"#;
17
18    println!("Testing rule: {}", compound_rule);
19
20    // Parse and add rule
21    let rules = GRLParser::parse_rules(compound_rule)?;
22    let rule = rules.into_iter().next().unwrap();
23    println!("Parsed rule: {:?}", rule);
24
25    let _ = kb.add_rule(rule);
26
27    // Create engine with debug mode
28    let config = EngineConfig {
29        max_cycles: 10,
30        timeout: None,
31        enable_stats: true,
32        debug_mode: true,
33    };
34    let engine = RustRuleEngine::with_config(kb, config);
35
36    // Create facts
37    let facts = Facts::new();
38
39    // Create simple TestCar object with all needed properties
40    let test_car = FactHelper::create_object(vec![
41        ("speedUp", Value::Boolean(true)),
42        ("speed", Value::Number(30.0)),
43        ("maxSpeed", Value::Number(100.0)),
44        ("result", Value::String("not_fired".to_string())),
45    ]);
46
47    facts.add_value("TestCar", test_car)?;
48
49    println!("\nšŸ Before execution:");
50    if let Some(car) = facts.get("TestCar") {
51        println!("   TestCar.speedUp = {:?}", car.get_property("speedUp"));
52        println!("   TestCar.speed = {:?}", car.get_property("speed"));
53        println!("   TestCar.maxSpeed = {:?}", car.get_property("maxSpeed"));
54        println!("   TestCar.result = {:?}", car.get_property("result"));
55    }
56
57    // Execute rules
58    println!("\nšŸš€ Executing rule...");
59    let result = engine.execute(&facts)?;
60
61    println!("Rules fired: {}", result.rules_fired);
62
63    println!("\nšŸ After execution:");
64    if let Some(car) = facts.get("TestCar") {
65        println!("   TestCar.speedUp = {:?}", car.get_property("speedUp"));
66        println!("   TestCar.result = {:?}", car.get_property("result"));
67    }
68
69    Ok(())
70}