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pub use texture::{draw_texture, Texture};
pub use material::{use_default_material, use_material, Material};
pub use sprite::Sprite;
pub use animation::{SpriteAnimationParams, SpriteAnimationPlayer};
pub use viewport::Viewport;
pub use helpers::{
color_from_hex_string, draw_progress_bar, draw_text, HorizontalAlignment, VerticalAlignment,
};
pub mod animation;
pub mod helpers;
pub mod material;
pub mod sprite;
pub mod texture;
pub mod viewport;
use crate::prelude::*;
pub const COLOR_NONE: Color = Color::new(0.00, 0.00, 0.00, 0.00);