Expand description
Math types
Re-exports§
pub use crate::ffi::CameraMode;
pub use crate::ffi::CameraProjection;
Structs§
- Bounding
Box - BoundingBox
- Camera2D
- Camera2D, defines position/orientation in 2d space
- Camera3D
- Camera, defines position/orientation in 3d space
- Ray
- Ray, ray for raycasting
- RayCollision
- RayCollision, ray hit information
- Rectangle
- Rectangle, 4 components
- Transform
- Transform, vertex transformation data