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use crate::render::callbacks::CallbackRegistry;
use crate::render::layout_cache::LayoutContainer;
use crate::render::widget::*;
use crate::render::widget_cache::WidgetContainer;
use crate::render::widget_config::*;
use crate::render::{Points, Size};
use sdl2::pixels::Color;
use sdl2::rect::Rect;
use sdl2::video::Window;
use crate::render::texture_cache::TextureCache;
use crate::render::texture_store::TextureStore;
use sdl2::render::{Canvas, Texture};
use std::any::Any;
use std::collections::HashMap;
pub struct ProgressWidget {
config: WidgetConfig,
system_properties: HashMap<i32, String>,
callback_registry: CallbackRegistry,
texture_store: TextureStore,
progress: u8,
}
impl ProgressWidget {
pub fn new(points: Points, size: Size, progress: u8) -> Self {
Self {
config: WidgetConfig::new(points, size),
system_properties: HashMap::new(),
callback_registry: CallbackRegistry::new(),
texture_store: TextureStore::default(),
progress,
}
}
pub fn set_progress(&mut self, progress: u8) {
if progress > 100 {
self.progress = 100;
} else {
self.progress = progress;
}
self.get_config().set_invalidated(true);
}
pub fn get_progress(&mut self) -> u8 {
self.progress
}
}
impl Widget for ProgressWidget {
fn draw(&mut self, c: &mut Canvas<Window>, _t: &mut TextureCache) -> Option<&Texture> {
if self.get_config().invalidated() {
let bounds = self.get_config().get_size(CONFIG_SIZE);
self.texture_store
.create_or_resize_texture(c, bounds[0] as u32, bounds[1] as u32);
let base_color = self.get_color(CONFIG_COLOR_SECONDARY);
let progress_width = (f64::from(self.get_size(CONFIG_SIZE)[0])
* (f64::from(self.progress))
/ 100.0) as u32;
let progress_height = self.get_size(CONFIG_SIZE)[1] - 2;
let border_color = self.get_config().get_color(CONFIG_COLOR_BORDER);
let bounds = self.get_config().get_size(CONFIG_SIZE);
c.with_texture_canvas(self.texture_store.get_mut_ref(), |texture| {
texture.set_draw_color(Color::RGB(255, 255, 255));
texture.clear();
texture.set_draw_color(base_color);
texture
.fill_rect(Rect::new(1, 1, progress_width, progress_height))
.unwrap();
texture.set_draw_color(border_color);
texture
.draw_rect(Rect::new(0, 0, bounds[0], bounds[1]))
.unwrap();
})
.unwrap();
}
self.texture_store.get_optional_ref()
}
default_widget_functions!();
default_widget_properties!();
default_widget_callbacks!();
}