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// Pushrod Rendering Library // Grid Layout Manager // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use crate::render::layout::{Layout, LayoutPosition}; use crate::render::widget_cache::WidgetContainer; use crate::render::widget_config::PaddingConstraint; /// This is the `GridLayout` storage structure for the `GridLayout` implementation. pub struct GridLayout { widget_ids: Vec<i32>, // widget_positions: Vec<LayoutPosition>, // origin: Points, // size: Size, padding: PaddingConstraint, // layout: Vec<i32>, invalidated: bool, } /// Creates a new `GridLayout` manager. impl GridLayout { pub fn new( _x: i32, _y: i32, _w: u32, _h: u32, _layout: Vec<i32>, padding: PaddingConstraint, ) -> Self { Self { widget_ids: Vec::new(), // widget_positions: Vec::new(), // origin: vec![x, y], // size: vec![w, h], padding, // layout, invalidated: false, } } } /// This is the `Layout` implementation for the `GridLayout` manager. This `Layout` manager will /// not reposition any objects within the bounds of the `Layout` until at least 2 objects have been /// added to the bounds of the `Layout`. impl Layout for GridLayout { /// Adds a widget to the `HorizontalLayout` managed stack. fn insert_widget(&mut self, _widget_id: i32, _widget_position: LayoutPosition) { // self.widget_ids.push(widget_id); // self.widget_positions.push(widget_position); // self.invalidated = true; } /// Appends a widget to the `HorizontalLayout` managed stack. fn append_widget(&mut self, _widget_id: i32) { // let positions = self.widget_positions.len(); // let widget_position = if self.widget_positions.is_empty() { // LayoutPosition::new(0, 0) // } else { // LayoutPosition::new(0, self.widget_positions[positions - 1].y + 1) // }; // // self.insert_widget(widget_id, widget_position); } fn set_padding(&mut self, padding: PaddingConstraint) { self.padding = padding; self.invalidated = true; } fn get_padding(&self) -> PaddingConstraint { self.padding } /// Adjusts the layout of the `Widget`s managed by this `Layout` manager. Currently only obeys /// the spacing in the object. The rest of the padding is not (yet) honored. fn do_layout(&mut self, _widgets: &[WidgetContainer]) { if self.widget_ids.len() <= 1 { return; } // let offset_x: i32 = self.origin[0]; // let offset_y: i32 = self.origin[1] + self.padding.top; // let num_widgets = self.widget_ids.len() as u32; // let widget_width = self.size[SIZE_WIDTH] / num_widgets as u32; // let widget_height = self.size[SIZE_HEIGHT] / num_widgets as u32; // let subtractor_right = ((self.padding.spacing as f64 / 2.0).ceil()) as u32; // let subtractor_left = ((self.padding.spacing as f64 / 2.0).floor()) as u32; // let subtractor_bottom = ((self.padding.spacing as f64 / 2.0).ceil()) as u32; // let subtractor_top = ((self.padding.spacing as f64 / 2.0).floor()) as u32; // // for i in 0..num_widgets { // let set_x: i32; // let set_y: i32; // let mut set_height: u32 = widget_height; // let mut set_width: u32 = widget_width; // let widget_id = self.widget_ids[i as usize]; // // if i == 0 { // set_x = (i * set_width) as i32 + self.padding.left; // set_y = (i * set_height) as i32 + self.padding.top; // set_height = widget_height - subtractor_bottom - self.padding.top as u32; // set_width = widget_width - subtractor_right - self.padding.left as u32; // } else if i == num_widgets - 1 { // set_x = (i * set_width) as i32 + subtractor_left as i32; // set_y = (i * set_height) as i32 + subtractor_top as i32; // set_height = widget_height - subtractor_top - self.padding.bottom as u32; // set_width = widget_width - subtractor_left - self.padding.right as u32; // } else { // set_x = (i * set_width) as i32 + subtractor_left as i32; // set_y = (i * set_height) as i32 + subtractor_top as i32; // set_height = widget_height - subtractor_top - subtractor_bottom; // set_width = widget_width - subtractor_left - subtractor_right; // } // // _widgets[widget_id as usize] // .widget // .borrow_mut() // .get_config() // .set_point(CONFIG_ORIGIN, offset_x + set_x, offset_y + set_y); // // _widgets[widget_id as usize] // .widget // .borrow_mut() // .get_config() // .set_size( // CONFIG_SIZE, // self.size[SIZE_WIDTH] - self.padding.right as u32 - self.padding.left as u32, // self.size[SIZE_HEIGHT] - self.padding.top as u32 - self.padding.bottom as u32, // ); // // _widgets[widget_id as usize] // .widget // .borrow_mut() // .get_config() // .set_invalidated(true); // } self.invalidated = false; } fn needs_layout(&self) -> bool { self.invalidated } }