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// Pushrod Rendering Library // Widget Configuration Store // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use crate::render::{Points, Size}; use sdl2::pixels::Color; use std::collections::HashMap; /// `Widget` Base `Color` key for `colors` `HashMap`. This is the base fill color of a `Widget` /// that is in an unselected state. This stored as a `Config::Color`. pub const CONFIG_COLOR_BASE: u8 = 0; /// `Widget` Hover `Color` key for `colors` `HashMap`. This is the base fill color of a `Widget` /// that has a mouse hovering over the top of the `Widget`, or when a `mouse_entered` event is /// triggered. This is optional; the `Widget` does not need to honor this color if it does not /// support a hover state. This stored as a `Config::Color`. pub const CONFIG_COLOR_HOVER: u8 = 1; /// `Widget` Border `Color` key for `colors` `HashMap`. This should be used for the color of the /// border, if the `Widget` draws a border. This stored as a `Config::Color`. pub const CONFIG_COLOR_BORDER: u8 = 2; /// `Widget` Text `Color` key for `colors` `HashMap`. This should be the color for the text being /// displayed inside the `Widget`. This stored as a `Config::Color`. pub const CONFIG_COLOR_TEXT: u8 = 3; /// `Widget` Selected `Color` key for `colors` `HashMap`. This is the color the `Widget` should /// display when in selected state. This stored as a `Config::Color`. pub const CONFIG_COLOR_SELECTED: u8 = 4; /// `Widget` Secondary `Color` key for `colors` `HashMap`. This is the color the `Widget` should /// display for any secondary properties, such as a fill color for a progress widget, a spinner, /// etc. This stored as a `Config::Color`. pub const CONFIG_COLOR_SECONDARY: u8 = 5; /// `Widget` configuration to store its origin on the screen. This is a `Config::Points` object in the /// config. pub const CONFIG_ORIGIN: u8 = 6; /// `Widget` configuration that stores the size of the `Widget`. This is a `Config::Size` object /// in the config. pub const CONFIG_SIZE: u8 = 7; /// `Widget` configuration that stores the display border in pixels. This is stored as a /// `Config::Numeric` value. pub const CONFIG_BORDER_WIDTH: u8 = 8; /// `Widget` text store, used to display text on the screen. This is stored as a `Config::Text` /// value. pub const CONFIG_TEXT: u8 = 9; /// `Widget` image position direction, controls the position of an `Image` within the bounds of a /// `Widget`. This is stored as a `Config::CompassPosition` value. pub const CONFIG_IMAGE_POSITION: u8 = 11; /// `TextWidget` font size control. This is stored as a `Config::Numeric` value. pub const CONFIG_FONT_SIZE: u8 = 12; /// `PushButtonWidget` selected state. This is stored as a `Config::Toggle` value. pub const CONFIG_SELECTED_STATE: u8 = 13; /// This enum is used by the `ImageWidget`, which controls the positioning of the image being /// rendered within the bounds of the `Widget`. #[derive(Clone, Debug)] pub enum CompassPosition { /// Upper left-hand corner of the bounds. NW, /// Centered top of the bounds. N, /// Upper right-hand corner of the bounds. NE, /// Centered left side of the bounds. W, /// Center of the bounds. Center, /// Centered right side of the bounds. E, /// Lower left-hand corner of the bounds. SW, /// Bottom center of the bounds. S, /// Lower right-hand corner of the bounds. SE, } /// This struct stores padding constraints. #[derive(Clone, Default, Debug)] pub struct PaddingConstraint { pub top: i32, pub bottom: i32, pub left: i32, pub right: i32, pub spacing: i32, } /// Implementation to create a new `PaddingConstraint` object. impl PaddingConstraint { pub fn new(top: i32, bottom: i32, left: i32, right: i32, spacing: i32) -> Self { Self { top, bottom, left, right, spacing, } } } /// Configuration object type - allows configurations to be set using `Piston`, `Pushrod`, or /// native types. #[derive(Clone, Debug)] pub enum Config { /// This stores a `Points` type. Points(Points), /// This stores a `Size` type. Size(Size), /// This stores a `Color`. Color(Color), /// This stores a numeric value in the form of an `i32` value. Numeric(i32), /// This stores a `String` of text. Text(String), /// This stores a `true`/`false` boolean flag. Toggle(bool), /// This stores a `ComapssPosition`. CompassPosition(CompassPosition), /// This stores a `PaddingConstraint`. PaddingConstraint(PaddingConstraint), } /// This is the store for the `WidgetConfig`, which each `Widget` object needs. This stores /// information about the `Widget`. It currently contains the point of origin, size, a `HashMap` of /// different `Color`s, a border width, and an invalidation flag. pub struct WidgetConfig { /// The `HashMap` store for configuration objects. pub config: HashMap<u8, Config>, /// `Widget`'s hidden flag - any children that refer to this object as a `parent_id` will not /// be drawn, and their events will not be received. hidden: bool, /// `Widget`'s enabled flag - any mouse events are ignored, but drawing is still performed. enabled: bool, /// `Widget`'s redraw flag. Set `true` if the object needs to be redrawn, `false` otherwise. invalidated: bool, } /// This is the implementation of the `WidgetConfig`. impl WidgetConfig { /// Constructor - takes the X, Y, W, and H coordinates of the `Widget`, physically in the /// main `Canvas`. pub fn new(x: i32, y: i32, w: u32, h: u32) -> Self { Self { config: [ (CONFIG_ORIGIN, Config::Points(vec![x, y])), (CONFIG_SIZE, Config::Size(vec![w, h])), (CONFIG_COLOR_BASE, Config::Color(Color::RGB(255, 255, 255))), (CONFIG_BORDER_WIDTH, Config::Numeric(0)), ] .iter() .cloned() .collect(), hidden: false, enabled: true, invalidated: true, } } /// Converts an X point to the physical X point on the `Canvas` plus the point of origin. /// Returns `i32` containing the modified X coordinate. This is a convenience method for the /// `Widget` to draw based on a 0x0 point of origin. pub fn to_x(&self, x: i32) -> i32 { self.get_point(CONFIG_ORIGIN)[0] + x } /// Converts a Y point to the physical Y point on the `Canvas` plus the point of origin. /// Returns `i32` containing the modified Y coordinate. This is a convenience method for the /// `Widget` to draw based on a 0x0 point of origin. pub fn to_y(&self, y: i32) -> i32 { self.get_point(CONFIG_ORIGIN)[1] + y } /// Sets the invalidation state of the `Widget`, telling the `Engine` that the `Widget` /// contents has changed, and must be redrawn. Setting the `flag` to `true` indicates that /// the `Widget` needs to be redrawn on the screen, `false` indicates that it its state has /// not changed, and its image can be pulled from a buffer if necessary, skipping the `draw` /// call. pub fn set_invalidate(&mut self, flag: bool) { self.invalidated = flag; } /// Returns the `invalidation` state. Returns a `bool` containing the state. pub fn invalidated(&self) -> bool { self.invalidated } /// Enables the `Widget` for interaction. pub fn enable(&mut self) { self.enabled = true; self.invalidated = true; } /// Disables the `Widget`, preventing interaction. pub fn disable(&mut self) { self.enabled = false; self.invalidated = true; } /// Indicates whether or not this `Widget` is enabled or disabled - `true` if enabled, /// `false` otherwise. pub fn is_enabled(&self) -> bool { self.enabled } /// Prevents the `Widget` from being drawn on the screen, or being interacted with. No events /// are received by this `Widget` when hidden. pub fn hide(&mut self) { self.hidden = true; self.invalidated = true; } /// Displays the `Widget` on the screen. pub fn show(&mut self) { self.hidden = false; self.invalidated = true; } /// Indicates whether or not this `Widget` has been hidden from view - `true` if this `Widget` /// is hidden, `false` otherwise. pub fn is_hidden(&self) -> bool { self.hidden } /// Sets a point for a configuration key. pub fn set_point(&mut self, config: u8, x: i32, y: i32) { self.config.insert(config, Config::Points(vec![x, y])); } /// Sets a size for a configuration key. pub fn set_size(&mut self, config: u8, w: u32, h: u32) { self.config.insert(config, Config::Size(vec![w, h])); } /// Sets a color for a configuration key. pub fn set_color(&mut self, config: u8, color: Color) { self.config.insert(config, Config::Color(color)); } /// Sets a numeric value for a configuration key. pub fn set_numeric(&mut self, config: u8, value: i32) { self.config.insert(config, Config::Numeric(value)); } /// Sets a text value for a configuration key. pub fn set_text(&mut self, config: u8, text: String) { self.config.insert(config, Config::Text(text.clone())); } /// Sets a toggle for a configuration key. pub fn set_toggle(&mut self, config: u8, flag: bool) { self.config.insert(config, Config::Toggle(flag)); } /// Sets a compass position for a configuration key. pub fn set_compass(&mut self, config: u8, value: CompassPosition) { self.config.insert(config, Config::CompassPosition(value)); } /// Applies a `PaddingConstraint`. pub fn set_padding(&mut self, config: u8, value: PaddingConstraint) { self.config.insert(config, Config::PaddingConstraint(value)); } /// Retrieves a `Points` for a configuration key. Returns `Points::default` if not set. pub fn get_point(&self, k: u8) -> Points { match self.config.get(&k) { Some(Config::Points(point)) => point.clone(), _ => Points::default(), } } /// Retrieves a `Size` for a configuration key. Returns a `Size::default` if not set. pub fn get_size(&self, k: u8) -> Size { match self.config.get(&k) { Some(Config::Size(size)) => size.clone(), _ => Size::default(), } } /// Retrieves a `Color` for a configuration key. Returns white if not set. pub fn get_color(&self, k: u8) -> Color { match self.config.get(&k) { Some(Config::Color(color)) => *color, _ => Color::RGB(255, 255, 255), } } /// Retrieves a numeric value for a configuration key. Returns 0 if not set. pub fn get_numeric(&self, k: u8) -> i32 { match self.config.get(&k) { Some(Config::Numeric(numeric)) => *numeric, _ => 0, } } /// Retrieves text for a configuration key. Returns a blank string if not set. pub fn get_text(&self, k: u8) -> String { match self.config.get(&k) { Some(Config::Text(text)) => text.clone(), _ => String::from(""), } } /// Retrieves a boolean toggle for a configuration key. Returns `false` if not set. pub fn get_toggle(&self, k: u8) -> bool { match self.config.get(&k) { Some(Config::Toggle(toggle)) => *toggle, _ => false, } } /// Retrieves a `CompassPosition` toggle for a configuration key. Returns `CompassPosition::W` if not set. pub fn get_compass(&self, k: u8) -> CompassPosition { match self.config.get(&k) { Some(Config::CompassPosition(position)) => position.clone(), _ => CompassPosition::W, } } /// Retrieves a `PaddingConstraint` toggle for a configuration key. Returns empty `PaddingConstraint` if not set. pub fn get_padding(&self, k: u8) -> PaddingConstraint { match self.config.get(&k) { Some(Config::PaddingConstraint(constraint)) => constraint.clone(), _ => PaddingConstraint::default(), } } }