1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
// Pushrod Widget Library
// Push Button Widget
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use crate::render::callbacks::CallbackRegistry;
use crate::render::widget::*;
use crate::render::widget_cache::WidgetContainer;
use crate::render::widget_config::{
    WidgetConfig, CONFIG_BORDER_WIDTH, CONFIG_COLOR_BASE, CONFIG_COLOR_BORDER, CONFIG_COLOR_TEXT,
};
use crate::render::Points;

use sdl2::render::Canvas;
use sdl2::video::Window;

use crate::widgets::text_widget::{TextJustify, TextWidget};
use sdl2::pixels::Color;
use std::collections::HashMap;

/// This is the callback type that is used when an `on_click` callback is triggered from this
/// `Widget`.
pub type OnClickCallbackType = Option<Box<dyn FnMut(&mut PushButtonWidget, &[WidgetContainer])>>;

/// This is the storage object for the `PushButtonWidget`.  It stores the config, properties, callback registry.
pub struct PushButtonWidget {
    config: WidgetConfig,
    system_properties: HashMap<i32, String>,
    callback_registry: CallbackRegistry,
    base_widget: BaseWidget,
    text_widget: TextWidget,
    active: bool,
    in_bounds: bool,
    on_click: OnClickCallbackType,
}

impl PushButtonWidget {
    pub fn new(x: i32, y: i32, w: u32, h: u32, text: String, font_size: i32) -> Self {
        let mut base_widget = BaseWidget::new(x, y, w, h);
        let mut text_widget = TextWidget::new(
            String::from("assets/OpenSans-Regular.ttf"),
            sdl2::ttf::FontStyle::NORMAL,
            font_size,
            TextJustify::Center,
            text.clone(),
            x + 2,
            y + 2,
            w - 4,
            h - 4,
        );

        base_widget.set_color(CONFIG_COLOR_BASE, Color::RGB(255, 255, 255));
        base_widget.set_color(CONFIG_COLOR_BORDER, Color::RGB(0, 0, 0));
        base_widget.set_numeric(CONFIG_BORDER_WIDTH, 2);

        text_widget.set_color(CONFIG_COLOR_TEXT, Color::RGB(0, 0, 0));

        Self {
            config: WidgetConfig::new(x, y, w, h),
            system_properties: HashMap::new(),
            callback_registry: CallbackRegistry::new(),
            base_widget,
            text_widget,
            active: false,
            in_bounds: false,
            on_click: None,
        }
    }

    fn draw_hovered(&mut self) {
        self.base_widget
            .set_color(CONFIG_COLOR_BASE, Color::RGB(0, 0, 0));
        self.text_widget
            .set_color(CONFIG_COLOR_TEXT, Color::RGB(255, 255, 255));
        self.text_widget
            .set_color(CONFIG_COLOR_BASE, Color::RGB(0, 0, 0));
        self.get_config().set_invalidate(true);
    }

    fn draw_unhovered(&mut self) {
        self.base_widget
            .set_color(CONFIG_COLOR_BASE, Color::RGB(255, 255, 255));
        self.text_widget
            .set_color(CONFIG_COLOR_TEXT, Color::RGB(0, 0, 0));
        self.text_widget
            .set_color(CONFIG_COLOR_BASE, Color::RGB(255, 255, 255));
        self.get_config().set_invalidate(true);
    }

    /// Assigns the callback closure that will be used when a button click is triggered.
    pub fn on_click<F>(&mut self, callback: F)
    where
        F: FnMut(&mut PushButtonWidget, &[WidgetContainer]) + 'static,
    {
        self.on_click = Some(Box::new(callback));
    }

    /// Internal function that triggers the `on_click` callback.
    fn call_click_callback(&mut self, widgets: &[WidgetContainer]) {
        if let Some(mut cb) = self.on_click.take() {
            cb(self, widgets);
            self.on_click = Some(cb);
        }
    }
}

/// This is the `Widget` implementation of the `PushButtonWidget`.
impl Widget for PushButtonWidget {
    fn draw(&mut self, c: &mut Canvas<Window>) {
        // Paint the base widget first.  Forcing a draw() call here will ignore invalidation.
        // Invalidation is controlled by the top level widget (this box).
        self.base_widget.draw(c);
        self.text_widget.draw(c);
    }

    /// When a mouse enters the bounds of the `Widget`, this function is triggered.  This function
    /// implementation is **optional**.
    fn mouse_entered(&mut self, _widgets: &[WidgetContainer]) {
        if self.active {
            self.draw_hovered();
        }

        self.in_bounds = true;
        self.mouse_entered_callback(_widgets);
    }

    /// When a mouse exits the bounds of the `Widget`, this function is triggered.  This function
    /// implementation is **optional**.
    fn mouse_exited(&mut self, _widgets: &[WidgetContainer]) {
        if self.active {
            self.draw_unhovered();
        }

        self.in_bounds = false;
        self.mouse_exited_callback(_widgets);
    }

    /// When a mouse button is clicked within (or outside of) the bounds of the `Widget`, this
    /// function is called.  If a mouse button is clicked, and the mouse leaves the bounds of the
    /// `Widget`, the mouse release event will still be triggered for the last `Widget` which
    /// received the mouse down state.  This prevents `Widget`s from becoming confused.  This
    /// behavior is tracked by the main loop, not by the `Widget` code.  Therefore, when a mouse
    /// button is released outside of the bounds of _this_ `Widget`, you must adjust your state
    /// accordingly, if you pay attention to the `button_clicked` function.  This function
    /// implementation is **optional**.
    fn button_clicked(
        &mut self,
        _widgets: &[WidgetContainer],
        _button: u8,
        _clicks: u8,
        _state: bool,
    ) {
        if _button == 1 {
            if _state {
                self.draw_hovered();
                self.active = true;
            } else {
                let had_bounds = self.active;

                self.draw_unhovered();
                self.active = false;

                if self.in_bounds && had_bounds {
                    // Callback here
                    eprintln!("Call callback here: clicks={}", _clicks);
                    self.call_click_callback(_widgets);
                }
            }
        }

        self.button_clicked_callback(_widgets, _button, _clicks, _state);
    }

    default_widget_properties!();
    default_widget_callbacks!();
}