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// Toggle Button Widget
// Extensible widget for the widget library - handles a toggleable button object.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use graphics::*;
use opengl_graphics::GlGraphics;
use piston::input::*;
use crate::core::callbacks::CallbackEvent::WidgetSelected;
use crate::core::callbacks::*;
use crate::widget::box_widget::*;
use crate::widget::config::*;
use crate::widget::text_widget::*;
use crate::widget::widget::*;
/// Draws a toggleable button on the screen. The selected state of this object can be set
/// ahead of time by toggling `CONFIG_SELECTED`. This `Widget` generates `WidgetSelected`
/// events when toggled. The toggle state can be retrieved by reading the `CONFIG_SELECTED`
/// state of this `Widget`.
pub struct ToggleButtonWidget {
config: Configurable,
base_widget: BoxWidget,
text_widget: TextWidget,
selected: bool,
active: bool,
widget_id: i32,
}
impl ToggleButtonWidget {
/// Constructor. Requires a `GfxFactory` (retrievable from `Main::get_factory`),
/// the name of the font, the text to display, the size of the font,
/// and the font justification when rendered. Fonts are loaded from the `assets/`
/// directory.
pub fn new(font_name: String, text: String, font_size: u32, justify: TextJustify) -> Self {
let mut text_widget =
TextWidget::new(font_name.to_string(), text.to_string(), font_size, justify);
text_widget.set_color(CONFIG_MAIN_COLOR, [1.0, 1.0, 1.0, 0.0]);
Self {
config: Configurable::new(),
base_widget: BoxWidget::new(),
text_widget,
selected: false,
active: false,
widget_id: 0,
}
}
fn draw_hovered(&mut self) {
if !self.selected {
self.base_widget
.set_color(CONFIG_MAIN_COLOR, [0.0, 0.0, 0.0, 1.0]);
self.text_widget.set_color(CONFIG_TEXT_COLOR, [1.0; 4]);
} else {
self.base_widget.set_color(CONFIG_MAIN_COLOR, [1.0; 4]);
self.text_widget
.set_color(CONFIG_TEXT_COLOR, [0.0, 0.0, 0.0, 1.0]);
}
self.invalidate();
}
fn draw_unhovered(&mut self) {
if !self.selected {
self.base_widget.set_color(CONFIG_MAIN_COLOR, [1.0; 4]);
self.text_widget
.set_color(CONFIG_TEXT_COLOR, [0.0, 0.0, 0.0, 1.0]);
} else {
self.base_widget
.set_color(CONFIG_MAIN_COLOR, [0.0, 0.0, 0.0, 1.0]);
self.text_widget.set_color(CONFIG_TEXT_COLOR, [1.0; 4]);
}
self.invalidate();
}
}
impl Drawable for ToggleButtonWidget {
fn draw(&mut self, c: Context, g: &mut GlGraphics, clip: &DrawState) {
// Paint the base widget first. Forcing a draw() call here will ignore invalidation.
// Invalidation is controlled by the top level widget (this box).
self.base_widget.draw(c, g, &clip);
self.text_widget.draw(c, g, &clip);
// Then clear invalidation.
self.clear_invalidate();
}
}
impl InjectableSystemEvents for ToggleButtonWidget {}
impl InjectableCustomEvents for ToggleButtonWidget {}
impl Widget for ToggleButtonWidget {
fn config(&mut self) -> &mut Configurable {
&mut self.config
}
fn set_config(&mut self, config: u8, config_value: Config) {
self.config().set(config, config_value.clone());
self.base_widget.set_config(config, config_value.clone());
self.text_widget.set_config(config, config_value.clone());
if config == CONFIG_SELECTED {
if self.config().get_toggle(CONFIG_SELECTED) {
self.draw_hovered();
self.selected = true;
}
}
}
fn handle_event(&mut self, injected: bool, event: CallbackEvent) -> Option<CallbackEvent> {
if !injected {
match event {
CallbackEvent::MouseEntered { widget_id: _ } => {
if self.active {
self.draw_hovered();
}
}
CallbackEvent::MouseExited { widget_id: _ } => {
if self.active {
self.draw_unhovered();
}
}
CallbackEvent::MouseButtonDown {
widget_id: _,
button,
} => match button {
Button::Mouse(mouse_button) => {
if mouse_button == MouseButton::Left {
self.draw_hovered();
self.active = true;
}
}
_ => (),
},
CallbackEvent::MouseButtonUpInside { widget_id, button } => match button {
Button::Mouse(mouse_button) => {
if mouse_button == MouseButton::Left {
self.selected = !self.selected;
self.draw_unhovered();
self.active = false;
return Some(WidgetSelected {
widget_id,
button,
selected: self.selected,
});
}
}
_ => (),
},
CallbackEvent::MouseButtonUpOutside {
widget_id: _,
button,
} => match button {
Button::Mouse(mouse_button) => {
if mouse_button == MouseButton::Left {
self.draw_unhovered();
self.active = false;
}
}
_ => (),
},
_ => (),
}
}
None
}
fn handles_events(&mut self) -> bool {
true
}
fn set_widget_id(&mut self, widget_id: i32) {
self.widget_id = widget_id;
}
fn get_widget_id(&mut self) -> i32 {
self.widget_id
}
fn get_injectable_custom_events(&mut self) -> &mut dyn InjectableCustomEvents {
self
}
fn get_injectable_system_events(&mut self) -> &mut dyn InjectableSystemEvents {
self
}
fn get_drawable(&mut self) -> &mut dyn Drawable {
self
}
}