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// Image Widget
// Draws an image in a specified bounding area.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use piston_window::*;

use crate::widget::config::*;
use crate::widget::widget::*;

/// Draws an image.
pub struct ImageWidget {
    config: Configurable,
    image: Box<G2dTexture>,
    image_size: crate::core::point::Size,
}

impl ImageWidget {
    /// Constructor.  Requires a `GfxFactory` (retrievable from `Main::get_factory`),
    /// and the name of the image to be drawn.  The image is loaded locally from the `assets/`
    /// directory of your application.
    pub fn new(factory: &mut GfxFactory, image_name: String) -> Self {
        let assets = find_folder::Search::ParentsThenKids(3, 3)
            .for_folder("assets")
            .unwrap();
        let texture = Texture::from_path(
            factory,
            &assets.join(image_name),
            Flip::None,
            &TextureSettings::new(),
        )
            .unwrap();

        Self {
            config: Configurable::new(),
            image: Box::new(texture.clone()),
            image_size: crate::core::point::Size {
                w: texture.clone().get_size().0 as i32,
                h: texture.clone().get_size().1 as i32,
            },
        }
    }
}

impl Widget for ImageWidget {
    fn config(&mut self) -> &mut Configurable {
        &mut self.config
    }

    fn draw(&mut self, c: Context, g: &mut G2d, clip: &DrawState) {
        let size = self.config().get_size(CONFIG_BODY_SIZE);
        let transform = c.transform.scale(
            size.w as f64 / self.image_size.w as f64,
            size.h as f64 / self.image_size.h as f64,
        );

        Image::new().draw(&*self.image, clip, transform, g);

        // Then clear invalidation.
        self.clear_invalidate();
    }
}