rust_linear_algebra/vector/
mod.rs1pub mod angle_cos;
2pub mod cross_product;
3pub mod linear_combinaison;
4pub mod norm;
5pub mod ops;
6
7pub use angle_cos::*;
8pub use cross_product::*;
9pub use linear_combinaison::*;
10
11use std::cmp::PartialEq;
12use std::slice::{Iter, IterMut};
13
14#[derive(Debug, Clone)]
15pub struct Vector<K> {
16 pub elements: Vec<K>,
17}
18
19impl<K> From<Vec<K>> for Vector<K> {
20 fn from(elements: Vec<K>) -> Self {
21 Vector { elements }
22 }
23}
24
25impl<K, const N: usize> From<[K; N]> for Vector<K>
26where
27 K: Clone,
28{
29 fn from(elements: [K; N]) -> Self {
30 Vector {
31 elements: elements.to_vec(),
32 }
33 }
34}
35
36impl<K> Vector<K> {
37 pub fn new(elements: Vec<K>) -> Self {
38 Vector { elements }
39 }
40 pub fn iter(&self) -> Iter<K> {
41 self.elements.iter()
42 }
43 pub fn iter_mut(&mut self) -> IterMut<K> {
44 self.elements.iter_mut()
45 }
46 pub fn len(&self) -> usize {
47 self.elements.len()
48 }
49}
50
51impl<K> PartialEq for Vector<K>
52where
53 K: PartialEq,
54{
55 fn eq(&self, other: &Self) -> bool {
56 self.elements == other.elements
57 }
58 fn ne(&self, other: &Self) -> bool {
59 self.elements != other.elements
60 }
61}