rust_linear_algebra/vector/
mod.rspub mod angle_cos;
pub mod cross_product;
pub mod linear_combinaison;
pub mod norm;
pub mod ops;
pub use angle_cos::*;
pub use cross_product::*;
pub use linear_combinaison::*;
use std::cmp::PartialEq;
use std::slice::{Iter, IterMut};
#[derive(Debug, Clone)]
pub struct Vector<K> {
pub elements: Vec<K>,
}
impl<K> From<Vec<K>> for Vector<K> {
fn from(elements: Vec<K>) -> Self {
Vector { elements }
}
}
impl<K, const N: usize> From<[K; N]> for Vector<K>
where
K: Clone,
{
fn from(elements: [K; N]) -> Self {
Vector {
elements: elements.to_vec(),
}
}
}
impl<K> Vector<K> {
pub fn new(elements: Vec<K>) -> Self {
Vector { elements }
}
pub fn iter(&self) -> Iter<K> {
self.elements.iter()
}
pub fn iter_mut(&mut self) -> IterMut<K> {
self.elements.iter_mut()
}
pub fn len(&self) -> usize {
self.elements.len()
}
}
impl<K> PartialEq for Vector<K>
where
K: PartialEq,
{
fn eq(&self, other: &Self) -> bool {
self.elements == other.elements
}
fn ne(&self, other: &Self) -> bool {
self.elements != other.elements
}
}