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rust_igraph/algorithms/
mod.rs

1//! Algorithm implementations for rust-igraph.
2//!
3//! Phase 0 walking-skeleton scope: only `traversal::bfs` and
4//! `io::read_edgelist`. The full algorithm catalog is filled in by AWUs
5//! across Phases 1-10 (see `docs/plans/MASTER_PLAN.md`).
6
7pub mod chordality;
8pub mod cliques;
9pub mod coloring;
10pub mod community;
11pub mod connectivity;
12pub mod constructors;
13pub mod cycles;
14pub mod dominating_set;
15pub mod edge_cover;
16pub mod embedding;
17pub mod epidemics;
18pub mod feedback_arc_set;
19pub mod feedback_vertex_set;
20pub mod flow;
21pub mod fundamental_cycles;
22pub mod games;
23pub mod graphlets;
24pub mod independent_set;
25pub mod io;
26pub mod isomorphism;
27pub mod layout;
28pub mod matching;
29pub mod matching_lsap;
30pub mod max_cut;
31pub mod minimum_cycle_basis;
32pub mod motifs;
33pub mod nongraph;
34pub mod operators;
35pub mod paths;
36pub mod properties;
37pub mod simple_cycles;
38pub mod spanning;
39pub mod spatial;
40pub mod traversal;
41pub mod vertex_cover;