Struct rust_gl::program::builder::ProgramBuilder [−][src]
Expand description
Builds a webgl program given a context, vertex- and fragment-shader.
Implementations
impl<'context, 'vertex, 'fragment, U, A> ProgramBuilder<'context, 'vertex, 'fragment, U, A>
[src]
impl<'context, 'vertex, 'fragment, U, A> ProgramBuilder<'context, 'vertex, 'fragment, U, A>
[src]pub fn attributes(self, attributes: A) -> Self
[src]
pub fn uniforms(self, uniforms: U) -> Self
[src]
Auto Trait Implementations
impl<'context, 'vertex, 'fragment, U = (), A = ()> !RefUnwindSafe for ProgramBuilder<'context, 'vertex, 'fragment, U, A>
impl<'context, 'vertex, 'fragment, U = (), A = ()> !Send for ProgramBuilder<'context, 'vertex, 'fragment, U, A>
impl<'context, 'vertex, 'fragment, U = (), A = ()> !Sync for ProgramBuilder<'context, 'vertex, 'fragment, U, A>
impl<'context, 'vertex, 'fragment, U, A> Unpin for ProgramBuilder<'context, 'vertex, 'fragment, U, A> where
A: Unpin,
U: Unpin,
A: Unpin,
U: Unpin,