Expand description
A Rust Front-End Library.
Experimental.
Relies on rustwasm.
Very lightweight and does not support much of the HTML Standard. More work needs to be done to truly make this a viable option for creating client side front-ends with rustwasm.
§Features
§Use
ⓘ
use crate::main_component::Main;
use wasm_bindgen::prelude::*;
extern crate rust_fel;
// invoked when the wasm module is instantiated
#[wasm_bindgen(start)]
pub fn main() -> Result<(), JsValue> {
let main = Main::create();
let app = rust_fel::App::new(main);
app.mount("root");
Ok(())
§Examples
A rust_fel
struct component implements rust_fel::Component
ⓘ
use crate::action::Action;
use crate::handle;
use crate::main_child::{ChildProps, MainChild};
use std::cell::RefCell;
use std::rc::Rc;
#[derive(Debug, Default, Clone)]
pub struct MainState {
count: i32,
}
pub enum Actions {
Counter(Action),
}
#[derive(Debug, Default, Clone)]
pub struct Main {
child: handle::Handle<MainChild>,
id: String,
state: MainState,
props: String,
}
impl Main {
pub fn create() -> handle::Handle<Self> {
let main = Main {
id: "main".to_owned(),
state: MainState {
count: 0,
},
child: MainChild::create(),
..Default::default()
};
handle::Handle(Rc::new(RefCell::new(main)))
}
}
impl rust_fel::Component for handle::Handle<Main> {
type Properties = String;
type Message = Actions;
type State = MainState;
fn add_props(&mut self, props: Self::Properties) {
self.0.borrow_mut().props = props;
}
fn reduce_state(&mut self, message: Actions) {
match message {
Actions::Counter(Action::Increment) => self.0.borrow_mut().state.count += 100,
Actions::Counter(Action::Decrement) => self.0.borrow_mut().state.count -= 100,
}
rust_fel::re_render(self.render(), Some(self.0.borrow().id.clone()));
}
fn render(&self) -> rust_fel::Element {
let mut clone_for_props_closure = self.clone();
let mut clone_for_inc = self.clone();
let mut borrow = self.0.borrow_mut();
let state = borrow.state.clone();
let props_closure = Rc::new(RefCell::new(move || {
clone_for_props_closure.reduce_state(Actions::Counter(Action::Decrement))
}));
let child_props = ChildProps {
counter_props: state.count.to_string(),
closure: Some(props_closure),
};
borrow.child.add_props(child_props);
let main_text = rust_fel::html(format!(
"<span | data-cy=main-text| >Main {}</span>",
state.count.to_string()
));
let inc_button = rust_fel::Element::new(
"button".to_owned(),
rust_fel::Props {
text: Some("Increment".to_owned()),
on_click: Some(Box::new(move || {
clone_for_inc.reduce_state(Actions::Counter(Action::Increment))
})),
data_cy: Some("increment-main".to_owned()),
children: Some(vec![inc_button_text]),
..Default::default()
},
);
let main_el = rust_fel::Element::new(
"div".to_owned(),
rust_fel::Props {
class_name: Some("main-el".to_owned()),
children: Some(vec![main_text, inc_button, input_wrapper]),
..Default::default()
},
);
let child_wrapper = rust_fel::Element::new(
"div".to_owned(),
rust_fel::Props {
class_name: Some("child-wrapper".to_owned()),
children: Some(vec![borrow.child.render()]),
..Default::default()
},
);
rust_fel::Element::new(
"div".to_owned(),
rust_fel::Props {
id: Some(borrow.id.clone()),
class_name: Some("main".to_owned()),
children: Some(vec![main_el, child_wrapper]),
..Default::default()
},
)
}
}
A rust_fel
functional component with rust_fel::html
ⓘ
pub fn theme_switcher(on_click: rust_fel::ClosureProp, title: String) -> rust_fel::Element {
let text = rust_fel::html(format!(
"<span |class=theme-switcher-text|>{}</span>",
title
));
let theme_button = rust_fel::Element::new(
"button".to_owned(),
rust_fel::Props {
on_click: Some(on_click),
type_attr: Some("button".to_owned()),
class_name: Some("theme-switcher-button".to_owned()),
children: Some(vec![text]),
data_cy: Some(title),
..Default::default()
},
);
rust_fel::Element::new(
"li".to_owned(),
rust_fel::Props {
children: Some(vec![theme_button]),
..Default::default()
},
)
}
Modules§
- app
- Module containing the rust_fel::App struct which mounts your
App
to the DOM. - component
- Module containing the rust_fel::Component trait. Necessary for state management at the struct level.
- element
- Module containing the rust_fel::Element struct which acts as a Virtual DOM.
- props
- Module containing the rust_fel::Props struct which allows an rust_fel::Element to have
properties
andchildren
. - render
- Module containing the functions to
render
and rust_fel::re_render the rust_fel::App. - rsx
- Module containing all the functions needed for the rust_fel::html function to create rust_fel::Element from strings of HTML.
Structs§
- App
App
has a member,component
, representing a rust_fel::Element. implementing rust_fel::Component- Element
- The structure which represents a Virtual DOM for the
rust_fel
library. It holds rust_fel::Props , which in turn hold a Vec ofElement's
aschildren
. This meansElement
can represent a tree of DOM Elements. - Props
- A struct holding attributes for a Virtual DOM rust_fel::Element.
Elements
can havechildren
stored inside a std::vec::Vec.
Traits§
- Component
Components
are the basic building blocks of the UI. EachComponent
chooses how to display itself using received props and self-managed state. Inspired by Yew’s Component
Functions§
- html
- Create a Virtual Dom of rust_fel::Element from a string of HTML.
- re_
render - Used when a
rust_fel
struct component updates it’s state and wants to propagate the changes to it’s children.
After first mount this function will update the Virtual DOM and then the real DOM.
It works by
Type Aliases§
- Closure
Prop - A type commonly used for construction of a wasm-bindgen Closure for use with DOM Element Event Handlers.