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use std::fmt::{self, Write};
use crate::docs::Docs;
use crate::formatter::Formatter;
use crate::function::Function;
use crate::scope::Scope;
use crate::r#enum::Enum;
use crate::r#impl::Impl;
use crate::r#struct::Struct;
use crate::r#trait::Trait;
/// Defines a module.
#[derive(Debug, Clone)]
#[allow(dead_code)]
pub struct Module {
/// The module's name.
pub name: String,
/// The module's visibility.
vis: Option<String>,
/// Module documentation.
docs: Option<Docs>,
/// Contents of the module.
scope: Scope,
}
impl Module {
/// Return a new, blank module.
///
/// # Arguments
///
/// * `name` - The name of the module.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let foo_module = Module::new("Foo");
/// ```
pub fn new(name: &str) -> Self {
Module {
name: name.to_string(),
vis: None,
docs: None,
scope: Scope::new(),
}
}
/// Returns a mutable reference to the module's scope.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// println!("{:?}", foo_module.scope());
/// ```
pub fn scope(&mut self) -> &mut Scope {
&mut self.scope
}
/// Set the module visibility.
///
/// # Arguments
///
/// * `vis` - The visibility of the module.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.vis("pub");
/// ```
pub fn vis(&mut self, vis: &str) -> &mut Self {
self.vis = Some(vis.to_string());
self
}
/// Import a type into the module's scope.
///
/// This results in a new `use` statement bein added to the beginning of
/// the module.
///
/// # Arguments
///
/// * `path` - The path to the type to import.
/// * `ty` - The type to import.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.import("rust_codegen", "Module");
/// ```
pub fn import(&mut self, path: &str, ty: &str) -> &mut Self {
self.scope.import(path, ty);
self
}
/// Push a new module definition, returning a mutable reference to it.
///
/// # Panics
///
/// Since a module's name must uniquely identify it within the scope in
/// which it is defined, pushing a module whose name is already defined
/// in this scope will cause this function to panic.
///
/// In many cases, the [`get_or_new_module`] function is preferrable, as it
/// will return the existing definition instead.
///
/// [`get_or_new_module`]: #method.get_or_new_module
///
/// # Arguments
///
/// * `name` - The name of the module.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_module("Bar");
/// ```
pub fn new_module(&mut self, name: &str) -> &mut Module {
self.scope.new_module(name)
}
/// Returns a reference to a module if it is exists in this scope.
///
/// # Arguments
///
/// * `name` - The name of the module to get.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_module("Bar");
///
/// foo_module.get_module("Bar");
/// ```
pub fn get_module<Q: ?Sized>(&self, name: &Q) -> Option<&Module>
where
String: PartialEq<Q>,
{
self.scope.get_module(name)
}
/// Returns a mutable reference to a module if it is exists in this scope.
///
/// # Arguments
///
/// * `name` - The name of the module to get.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_module("Bar");
///
/// foo_module.get_module("Bar");
/// ```
pub fn get_module_mut<Q: ?Sized>(&mut self, name: &Q) -> Option<&mut Module>
where
String: PartialEq<Q>,
{
self.scope.get_module_mut(name)
}
/// Returns a mutable reference to a module, creating it if it does
/// not exist.
///
/// # Arguments
///
/// * `name` - The name of the module to get or create if it doesn't exist.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.get_or_new_module("Bar");
/// ```
pub fn get_or_new_module(&mut self, name: &str) -> &mut Module {
self.scope.get_or_new_module(name)
}
/// Push a module definition.
///
/// # Panics
///
/// Since a module's name must uniquely identify it within the scope in
/// which it is defined, pushing a module whose name is already defined
/// in this scope will cause this function to panic.
///
/// In many cases, the [`get_or_new_module`] function is preferrable, as it will
/// return the existing definition instead.
///
/// [`get_or_new_module`]: #method.get_or_new_module
///
/// # Arguments
///
/// * `item` - The module to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_module = Module::new("Bar");
///
/// foo_module.push_module(bar_module);
/// ```
pub fn push_module(&mut self, item: Module) -> &mut Self {
self.scope.push_module(item);
self
}
/// Push a new struct definition, returning a mutable reference to it.
///
/// # Arguments
///
/// * `name` - The name of the struct to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_struct("Bar");
/// ```
pub fn new_struct(&mut self, name: &str) -> &mut Struct {
self.scope.new_struct(name)
}
/// Push a structure definition.
///
/// # Arguments
///
/// * `item` - The struct definition to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::{Module,Struct};
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_struct = Struct::new("Bar");
///
/// foo_module.push_struct(bar_struct);
/// ```
pub fn push_struct(&mut self, item: Struct) -> &mut Self {
self.scope.push_struct(item);
self
}
/// Push a new function definition, returning a mutable reference to it.
///
/// # Arguments
///
/// * `name` - The name of the function to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_fn("bar_fn");
/// ```
pub fn new_fn(&mut self, name: &str) -> &mut Function {
self.scope.new_fn(name)
}
/// Push a function definition.
///
/// # Arguments
///
/// * `item` - The function definition to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::{Function,Module};
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_fn = Function::new("bar_fn");
///
/// foo_module.push_fn(bar_fn);
/// ```
pub fn push_fn(&mut self, item: Function) -> &mut Self {
self.scope.push_fn(item);
self
}
/// Push a new enum definition, returning a mutable reference to it.
///
/// # Arguments
///
/// * `name` - The name of the enum.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_enum("Bar");
/// ```
pub fn new_enum(&mut self, name: &str) -> &mut Enum {
self.scope.new_enum(name)
}
/// Push an enum definition.
///
/// # Arguments
///
/// * `item` - The enum definition to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::{Enum,Module};
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_enum = Enum::new("Bar");
///
/// foo_module.push_enum(bar_enum);
/// ```
pub fn push_enum(&mut self, item: Enum) -> &mut Self {
self.scope.push_enum(item);
self
}
/// Push a new `impl` block, returning a mutable reference to it.
///
/// # Arguments
///
/// * `target` - The impl block to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::Module;
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.new_impl("Bar");
/// ```
pub fn new_impl(&mut self, target: &str) -> &mut Impl {
self.scope.new_impl(target)
}
/// Push an `impl` block.
///
/// # Arguments
///
/// * `item` - The impl definition to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::{Impl,Module};
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_impl = Impl::new("Bar");
///
/// foo_module.push_impl(bar_impl);
/// ```
pub fn push_impl(&mut self, item: Impl) -> &mut Self {
self.scope.push_impl(item);
self
}
/// Push a trait definition.
///
/// # Arguments
///
/// * `item` - The trait to push.
///
/// # Examples
///
/// ```
/// use rust_codegen::{Module,Trait};
///
/// let mut foo_module = Module::new("Foo");
/// let mut bar_trait = Trait::new("Bar");
///
/// foo_module.push_trait(bar_trait);
/// ```
pub fn push_trait(&mut self, item: Trait) -> &mut Self {
self.scope.push_trait(item);
self
}
/// Formats the module using the given formatter.
///
/// # Arguments
///
/// * `fmt` - The formatter to use.
///
/// # Examples
///
/// ```
/// use rust_codegen::*;
///
/// let mut dest = String::new();
/// let mut fmt = Formatter::new(&mut dest);
///
/// let mut foo_module = Module::new("Foo");
/// foo_module.fmt(&mut fmt);
/// ```
pub fn fmt(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
if let Some(ref vis) = self.vis {
write!(fmt, "{} ", vis)?;
}
write!(fmt, "mod {}", self.name)?;
fmt.block(|fmt| self.scope.fmt(fmt))
}
}