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use std::path::PathBuf;
use std::sync::Arc;
use tree_sitter::Language;
use crate::alterator::Alterator;
use crate::checker::Checker;
use crate::cognitive::Cognitive;
use crate::cyclomatic::Cyclomatic;
use crate::exit::Exit;
use crate::fn_args::NArgs;
use crate::getter::Getter;
use crate::halstead::Halstead;
use crate::langs::*;
use crate::loc::Loc;
use crate::mi::Mi;
use crate::node::Node;
use crate::nom::Nom;
use crate::parser::Filter;
use crate::preproc::PreprocResults;
pub trait Callback {
type Res;
type Cfg;
fn call<T: ParserTrait>(cfg: Self::Cfg, parser: &T) -> Self::Res;
}
#[doc(hidden)]
pub trait CodeMetricsT: Cognitive + Cyclomatic + Exit + Halstead + NArgs + Loc + Nom + Mi {}
#[doc(hidden)]
pub trait TSLanguage {
type BaseLang;
fn get_lang() -> LANG;
fn get_language() -> Language;
fn get_lang_name() -> &'static str;
}
#[doc(hidden)]
pub trait ParserTrait {
type Checker: Alterator + Checker;
type Getter: Getter;
type Cognitive: Cognitive;
type Cyclomatic: Cyclomatic;
type Halstead: Halstead;
type Loc: Loc;
type Nom: Nom;
type Mi: Mi;
type NArgs: NArgs;
type Exit: Exit;
fn new(code: Vec<u8>, path: &PathBuf, pr: Option<Arc<PreprocResults>>) -> Self;
fn get_language(&self) -> LANG;
fn get_root(&self) -> Node;
fn get_code(&self) -> &[u8];
fn get_filters(&self, filters: &[String]) -> Filter;
}
pub(crate) trait Search<'a> {
fn first_occurence(&self, pred: fn(u16) -> bool) -> Option<Node<'a>>;
fn act_on_node(&self, pred: &mut dyn FnMut(&Node<'a>));
fn first_child(&self, pred: fn(u16) -> bool) -> Option<Node<'a>>;
fn act_on_child(&self, action: &mut dyn FnMut(&Node<'a>));
}