rust_cc/lib.rs
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//! A fast garbage collector based on cycle collection for Rust programs.
//!
//! This crate provides a [`Cc`] (Cycle Collected) smart pointer, which is basically a [`Rc`] which automatically detects and
//! deallocates reference cycles. If there are no reference cycles, then [`Cc`] behaves like [`Rc`] and deallocates
//! immediately when the reference counter drops to zero.
//!
//! Currently, the cycle collector is not concurrent. As such, [`Cc`] doesn't implement [`Send`] nor [`Sync`].
//!
//! ## Examples
//!
//! ### Basic usage
//!
#![cfg_attr(
feature = "derive",
doc = r"```rust"
)]
#![cfg_attr(
not(feature = "derive"),
doc = r"```rust,ignore"
)]
#![doc = r"# use rust_cc::*;
# use rust_cc_derive::*;
# use std::cell::RefCell;
#[derive(Trace, Finalize)]
struct Data {
a: Cc<u32>,
b: RefCell<Option<Cc<Data>>>,
}
// Rc-like API
let my_cc = Cc::new(Data {
a: Cc::new(42),
b: RefCell::new(None),
});
let my_cc_2 = my_cc.clone();
let pointed: &Data = &*my_cc_2;
drop(my_cc_2);
// Create a cycle!
*my_cc.b.borrow_mut() = Some(my_cc.clone());
// Here, the allocated Data instance doesn't get immediately deallocated, since there is a cycle.
drop(my_cc);
// We have to call the cycle collector
collect_cycles();
// collect_cycles() is automatically called from time to time when creating new Ccs,
// calling it directly only ensures that a collection is run (like at the end of the program)
```"]
//!
//! The derive macro for the `Finalize` trait generates an empty finalizer. To write custom finalizers implement the `Finalize` trait manually:
//!
//! ```rust
//!# use rust_cc::*;
//!# struct Data;
//! impl Finalize for Data {
//! fn finalize(&self) {
//! // Finalization code called when a Data object is about to be deallocated
//! // to allow resource clean up (like closing file descriptors, etc)
//! }
//! }
//! ```
//!
//! ### Weak pointers
//!
#![cfg_attr(
feature = "weak-ptrs",
doc = r"```rust"
)]
#![cfg_attr(
not(feature = "weak-ptrs"),
doc = r"```rust,ignore"
)]
#![doc = r"# use rust_cc::*;
# use rust_cc::weak::*;
let cc: Cc<i32> = Cc::new(5);
// Obtain a weak pointer
let weak_ptr: Weak<i32> = cc.downgrade();
// Upgrading a weak pointer cannot fail if the pointed allocation isn't deallocated
let upgraded: Option<Cc<i32>> = weak_ptr.upgrade();
assert!(upgraded.is_some());
// Deallocate the object
drop(cc);
drop(upgraded);
// Upgrading now fails
assert!(weak_ptr.upgrade().is_none());
```"]
//!
//! See the [`weak` module documentation][`mod@weak`] for more details.
//!
//! ### Cleaners
//!
#![cfg_attr(
all(feature = "cleaners", feature = "derive"),
doc = r"```rust"
)]
#![cfg_attr(
not(all(feature = "cleaners", feature = "derive")),
doc = r"```rust,ignore"
)]
#![doc = r"# use rust_cc::*;
# use rust_cc_derive::*;
# use rust_cc::cleaners::*;
#[derive(Trace, Finalize)]
struct Foo {
cleaner: Cleaner,
// ...
}
let foo = Cc::new(Foo {
cleaner: Cleaner::new(),
// ...
});
let cleanable = foo.cleaner.register(move || {
// Cleaning action code
// Will be called automatically when foo.cleaner is dropped
});
// It's also possible to call the cleaning action manually
cleanable.clean();
```"]
//!
//! See the [`cleaners` module documentation][`mod@cleaners`] for more details.
//!
//! [`Send`]: `std::marker::Send`
//! [`Sync`]: `std::marker::Sync`
//! [`Rc`]: `std::rc::Rc`
#![cfg_attr(feature = "nightly", feature(unsize, coerce_unsized, ptr_metadata, derive_coerce_pointee))]
#![cfg_attr(all(feature = "nightly", not(feature = "std")), feature(thread_local))] // no-std related unstable features
#![cfg_attr(doc_auto_cfg, feature(doc_auto_cfg))]
#![cfg_attr(not(feature = "std"), no_std)]
#![deny(rustdoc::broken_intra_doc_links)]
#![allow(clippy::missing_const_for_thread_local)]
#[cfg(all(not(feature = "std"), not(feature = "nightly")))]
compile_error!("Feature \"std\" cannot be disabled without enabling feature \"nightly\" (due to #[thread_local] not being stable).");
extern crate alloc;
use core::mem;
use core::mem::ManuallyDrop;
use core::ptr::NonNull;
use core::ops::{Deref, DerefMut};
use crate::cc::CcBox;
use crate::counter_marker::Mark;
use crate::lists::*;
use crate::state::{replace_state_field, State, try_state};
use crate::trace::ContextInner;
use crate::utils::*;
#[cfg(all(test, feature = "std"))]
mod tests;
mod cc;
mod counter_marker;
mod lists;
pub mod state;
mod trace;
mod utils;
#[cfg(feature = "auto-collect")]
pub mod config;
#[cfg(feature = "derive")]
mod derives;
#[cfg(feature = "weak-ptrs")]
pub mod weak;
#[cfg(feature = "cleaners")]
pub mod cleaners;
#[cfg(feature = "derive")]
pub use derives::{Finalize, Trace};
pub use cc::Cc;
pub use trace::{Context, Finalize, Trace};
rust_cc_thread_local! {
pub(crate) static POSSIBLE_CYCLES: PossibleCycles = PossibleCycles::new();
}
/// Immediately executes the cycle collection algorithm and collects garbage cycles.
///
/// Calling this function during a collection won't start a new collection.
pub fn collect_cycles() {
let _ = try_state(|state| {
if state.is_collecting() {
return;
}
let _ = POSSIBLE_CYCLES.try_with(|pc| {
collect(state, pc);
});
#[cfg(feature = "auto-collect")]
adjust_trigger_point(state);
});
}
#[cfg(feature = "auto-collect")]
#[inline(never)]
pub(crate) fn trigger_collection(state: &State) {
if state.is_collecting() {
return;
}
let _ = POSSIBLE_CYCLES.try_with(|pc| {
if config::config(|config| config.should_collect(state, pc)).unwrap_or(false) {
collect(state, pc);
adjust_trigger_point(state);
}
});
}
#[cfg(feature = "auto-collect")]
fn adjust_trigger_point(state: &State) {
let _ = config::config(|config| config.adjust(state));
}
fn collect(state: &State, possible_cycles: &PossibleCycles) {
state.set_collecting(true);
state.increment_executions_count();
struct DropGuard<'a> {
state: &'a State,
}
impl<'a> Drop for DropGuard<'a> {
#[inline]
fn drop(&mut self) {
self.state.set_collecting(false);
}
}
let _drop_guard = DropGuard { state };
#[cfg(feature = "finalization")]
for _ in 0..10 {
// Limit to 10 executions. A collection usually completes in 2 executions, so passing
// 10 and still having objects to clean up and finalize almost surely means that some
// finalizer is doing something weird, like the following:
//
// thread_local! { static VEC: RefCell<Vec<Cc<MyStruct>>> = ... }
// #[derive(Trace)]
// struct MyStruct { ... }
// impl Finalize for MyStruct {
// fn finalize(&self) {
// let _ = VEC.with(|vec| vec.borrow_mut().pop()); // Popping one at a time
// }
// }
// Insert 100 MyStruct into VEC and then drop one -> 100 executions
//
// Thus, it is fine to just leave the remaining objects into POSSIBLE_CYCLES for the
// next collection execution. The program has already been stopped for too much time.
if possible_cycles.is_empty() {
break;
}
__collect(state, possible_cycles);
}
#[cfg(not(feature = "finalization"))]
if !possible_cycles.is_empty() {
__collect(state, possible_cycles);
}
// _drop_guard is dropped here, setting state.collecting to false
}
fn __collect(state: &State, possible_cycles: &PossibleCycles) {
let mut non_root_list = LinkedList::new();
{
let mut root_list = LinkedList::new();
let mut queue = LinkedQueue::new();
trace_counting(possible_cycles, &mut root_list, &mut non_root_list, &mut queue);
trace_roots(root_list, &mut non_root_list, queue);
}
if !non_root_list.is_empty() {
#[cfg(feature = "pedantic-debug-assertions")]
non_root_list.iter().for_each(|ptr| {
let counter_marker = unsafe { ptr.as_ref() }.counter_marker();
debug_assert_eq!(
counter_marker.tracing_counter(),
counter_marker.counter()
);
debug_assert!(counter_marker.is_in_list());
});
#[cfg(feature = "finalization")]
{
let has_finalized: bool;
let mut non_root_list_size = 0usize; // Counting the size of non_root only now since it is required by mark_self_and_append
{
let _finalizing_guard = replace_state_field!(finalizing, true, state);
has_finalized = non_root_list.iter().fold(false, |has_finalized, ptr| {
non_root_list_size += 1;
CcBox::finalize_inner(ptr.cast()) || has_finalized
});
// _finalizing_guard is dropped here, resetting state.finalizing
}
if !has_finalized {
deallocate_list(non_root_list, state);
} else {
// Put CcBoxes back into the possible cycles list. They will be re-processed in the
// next iteration of the loop, which will automatically check for resurrected objects.
let old_size = possible_cycles.size();
// possible_cycles is already marked PossibleCycles, while non_root_list is not.
// non_root_list have to be added to possible_cycles after having been marked.
// It's good here to instead swap the two, mark the possible_cycles list (was non_root_list before)
// and then append the other to it in O(1), since we already know the last element of pc from the
// marking. This avoids iterating unnecessarily both lists and the need to update many pointers.
// SAFETY: non_root_list_size was calculated before and it's the size of non_root_list
unsafe {
possible_cycles.swap_list(&mut non_root_list, non_root_list_size);
}
// SAFETY: swap_list swapped pc and non_root_list, so every element inside non_root_list is already
// marked PossibleCycles (because it was pc) and now old_size is the size of non_root_list
unsafe {
possible_cycles.mark_self_and_append(Mark::PossibleCycles, non_root_list, old_size);
}
}
}
#[cfg(not(feature = "finalization"))]
{
deallocate_list(non_root_list, state);
}
}
}
#[inline]
fn deallocate_list(to_deallocate_list: LinkedList, state: &State) {
/// Just a wrapper used to handle the dropping of to_deallocate_list.
/// When dropped, the objects inside are set as dropped
struct ToDropList {
list: ManuallyDrop<LinkedList>,
}
impl Deref for ToDropList {
type Target = LinkedList;
#[inline(always)]
fn deref(&self) -> &Self::Target {
&self.list
}
}
impl DerefMut for ToDropList {
#[inline(always)]
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.list
}
}
impl Drop for ToDropList {
#[inline]
fn drop(&mut self) {
// Remove the elements from the list, setting them as dropped
// This feature is used only in weak pointers, so do this only if they're enabled
#[cfg(feature = "weak-ptrs")]
while let Some(ptr) = self.list.remove_first() {
// Always set the mark, since it has been cleared by remove_first
unsafe { ptr.as_ref() }.counter_marker().set_dropped(true);
}
// If not using weak pointers, just call the list's drop implementation
#[cfg(not(feature = "weak-ptrs"))]
unsafe {
ManuallyDrop::drop(&mut self.list);
}
}
}
let _dropping_guard = replace_state_field!(dropping, true, state);
// Redefine to_deallocate_list with the ToDropList wrapper
let to_deallocate_list = ToDropList {
list: ManuallyDrop::new(to_deallocate_list),
};
// Drop every CcBox before deallocating them (see comment below)
to_deallocate_list.iter().for_each(|ptr| {
// SAFETY: ptr is valid to access and drop in place
unsafe {
debug_assert!(ptr.as_ref().counter_marker().is_in_list());
CcBox::drop_inner(ptr.cast());
};
// Don't deallocate now since next drop_inner calls will probably access this object while executing drop glues
});
// Don't drop the list now if a panic happens
// No panic should ever happen, however cc_dealloc could in theory panic if state is not accessible
// (which should never happen, but better be sure no UB is possible)
let to_deallocate_list = ManuallyDrop::new(to_deallocate_list);
to_deallocate_list.iter().for_each(|ptr| {
#[cfg(feature = "pedantic-debug-assertions")]
debug_assert_eq!(
0, unsafe { ptr.as_ref().counter_marker().counter() },
"Trying to deallocate a CcBox with a reference counter > 0"
);
// SAFETY: ptr.as_ref().elem is never read or written (only the layout information is read)
// and then the allocation gets deallocated immediately after.
unsafe {
let layout = ptr.as_ref().layout();
// Free metadata only after having read the layout from the vtable
// Necessary only with weak pointers enabled
#[cfg(feature = "weak-ptrs")]
ptr.as_ref().drop_metadata();
cc_dealloc(ptr, layout, state);
}
});
// _dropping_guard is dropped here, resetting state.dropping
}
fn trace_counting(
possible_cycles: &PossibleCycles,
root_list: &mut LinkedList,
non_root_list: &mut LinkedList,
queue: &mut LinkedQueue,
) {
while let Some(ptr) = possible_cycles.remove_first() {
// The tracing counter has already been reset by add_to_list(...)
__trace_counting(ptr, root_list, non_root_list, queue);
}
while let Some(ptr) = queue.poll() {
// The tracing counter has already been reset by CcBox::trace when ptr was inserted into the queue
__trace_counting(ptr, root_list, non_root_list, queue);
}
debug_assert!(possible_cycles.is_empty());
debug_assert!(queue.is_empty());
}
fn __trace_counting(
ptr: NonNull<CcBox<()>>,
root_list: &mut LinkedList,
non_root_list: &mut LinkedList,
queue: &mut LinkedQueue,
) {
let counter_marker = unsafe { ptr.as_ref() }.counter_marker();
// Mark as InQueue so that CcBox::trace will only increment the tracing counter
counter_marker.mark(Mark::InQueue);
// Reset the mark if a panic happens during tracing
let drop_guard = ResetMarkDropGuard::new(ptr);
let mut ctx = Context::new(ContextInner::Counting {
root_list,
non_root_list,
queue,
});
CcBox::trace_inner(ptr, &mut ctx);
if counter_marker.counter() == counter_marker.tracing_counter() {
non_root_list.add(ptr);
} else {
root_list.add(ptr);
}
mem::forget(drop_guard);
counter_marker.mark(Mark::InList);
}
fn trace_roots(
mut root_list: LinkedList,
non_root_list: &mut LinkedList,
mut queue: LinkedQueue,
) {
while let Some(ptr) = root_list.remove_first() {
__trace_roots(ptr, non_root_list, &mut queue);
}
while let Some(ptr) = queue.poll() {
__trace_roots(ptr, non_root_list, &mut queue);
}
debug_assert!(queue.is_empty());
debug_assert!(root_list.is_empty());
mem::forget(root_list); // No need to run its destructor, it's already empty
mem::forget(queue); // No need to run its destructor, it's already empty
}
fn __trace_roots(
ptr: NonNull<CcBox<()>>,
non_root_list: &mut LinkedList,
queue: &mut LinkedQueue,
) {
let mut ctx = Context::new(ContextInner::RootTracing {
non_root_list,
queue,
});
CcBox::trace_inner(ptr, &mut ctx);
}