rust_3d/is_face_editable_mesh.rs
1/*
2Copyright 2018 Martin Buck
3
4Permission is hereby granted, free of charge, to any person obtaining a copy
5of this software and associated documentation files (the "Software"),
6to deal in the Software without restriction, including without limitation the
7rights to use, copy, modify, merge, publish, distribute, sublicense,
8and/or sell copies of the Software, and to permit persons to whom the Software
9is furnished to do so, subject to the following conditions:
10
11The above copyright notice and this permission notice shall
12be included all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
20OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21*/
22
23//! IsFaceEditableMesh trait used for meshes with editable face data
24
25use crate::*;
26
27//------------------------------------------------------------------------------
28
29/// IsFaceEditableMesh trait used for meshes with editable face data
30pub trait IsFaceEditableMesh<V, TU>: IsMesh<V, TU>
31where
32 TU: IsTopologyUnit,
33{
34 /// Should add a face with the 3 positions. Also should return the id of the new face
35 fn add_face(&mut self, v1: V, v2: V, v3: V) -> FId;
36 /// Should add a face to the mesh by connecting the vertices via their ids. Should return the id of the newly added face
37 fn try_add_connection(&mut self, vid1: VId, vid2: VId, vid3: VId) -> Result<FId>;
38 /// Should reserve space for n additional faces
39 fn reserve_faces(&mut self, n: usize);
40}