Function collect_intersections_ray_mesh

Source
pub fn collect_intersections_ray_mesh<P, M>(
    ray: &Ray3D,
    mesh: &M,
    intersections: &mut Vec<P>,
)
where M: IsMesh<P, Face3>, P: IsBuildable3D + Sub<Output = P> + Clone,
Expand description

Collects all intersections between a ray and mesh