[][src]Trait rust_3d::IsRandomAccessible

pub trait IsRandomAccessible<T>: Index<usize, Output = T> + IndexMut<usize> {
    fn len(&self) -> usize;
}

IsRandomAccessible is a trait used for collections of elements which are random accessible

Required methods

fn len(&self) -> usize

Should return the number of elements within the collection

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Implementations on Foreign Types

impl<T> IsRandomAccessible<T> for Vec<T>[src]

impl<T> IsRandomAccessible<T> for VecDeque<T>[src]

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Implementors

impl<P> IsRandomAccessible<P> for PointCloud2D<P> where
    P: Is2D
[src]

impl<P> IsRandomAccessible<P> for PointCloud3D<P> where
    P: Is3D
[src]

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