[][src]Trait rust_3d::traits::IsNormalized2D

pub trait IsNormalized2D: Sized + Is2D {
    fn new<P>(p: P) -> Result<Self>
    where
        P: Is2D
;
fn norm_x() -> Self;
fn norm_y() -> Self; }

IsNormalized2D is a trait used for types which are positioned within the 2D space and normalized

Required methods

fn new<P>(p: P) -> Result<Self> where
    P: Is2D

Should return a new normalized object

fn norm_x() -> Self

Should return a new normalized object which only points in the x-Direction

fn norm_y() -> Self

Should return a new normalized object which only points in the y-Direction

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Implementors

impl IsNormalized2D for Norm2D[src]

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