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use prelude::*;
use distances_2d::*;
#[derive (Debug, PartialEq, PartialOrd, Default, Clone, Eq, Ord, Hash)]
pub struct FilterCircle {
circle: Circle
}
impl FilterCircle {
pub fn new(circle: Circle) -> Self {
FilterCircle {circle}
}
}
impl IsND for FilterCircle {
fn n_dimensions() -> usize {
Circle::n_dimensions()
}
fn get_position(&self, dimension: usize) -> Result<f64> {
self.circle.get_position(dimension)
}
}
impl Is2D for FilterCircle {
fn x(&self) -> f64 {
self.circle.x()
}
fn y(&self) -> f64 {
self.circle.y()
}
}
impl IsBuildableND for FilterCircle {
fn new_nd(coords: &[f64]) -> Result<Self> {
Ok(FilterCircle::new(Circle::new_nd(coords)?))
}
fn from_nd<P>(&mut self, other: P) -> Result<()> where
P: IsBuildableND {
self.circle.from_nd(other)
}
}
impl IsBuildable2D for FilterCircle {
fn new(x: f64, y: f64) -> Self {
FilterCircle::new(Circle::new(x, y))
}
fn from<P>(&mut self, other: P)
where P: Is2D {
self.circle.from(other)
}
}
impl IsEditableND for FilterCircle {
fn set_position(&mut self, dimension: usize, val: f64) -> Result<()> {
self.circle.set_position(dimension, val)
}
}
impl IsEditable2D for FilterCircle {
fn set_x(&mut self, val: f64) {
self.circle.set_x(val);
}
fn set_y(&mut self, val: f64) {
self.circle.set_y(val);
}
}
impl HasBoundingBox2D for FilterCircle {
fn bounding_box(&self) -> Result<BoundingBox2D> {
self.circle.bounding_box()
}
}
impl<T> IsFilter<T> for FilterCircle where
T: Is2D {
fn is_allowed(&self, p: &T) -> bool {
dist_2d(p, &self.circle.center) <= self.circle.radius.get()
}
}
impl IsScalable for FilterCircle {
fn scale(&mut self, factor: Positive) {
self.circle.scale(factor);
}
}