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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! Line2D, a line within 3D space use std::fmt; use prelude::*; #[derive (Debug, PartialEq, PartialOrd, Ord, Eq, Clone, Hash)] /// Line2D, a line within 3D space pub struct Line3D { pub anchor: Point3D, pub dir: Norm3D } impl Line3D { /// Creates a new Line3D from an anchor point and a direction pub fn new(anchor: Point3D, dir: Norm3D) -> Self { Line3D{anchor, dir} } } impl IsMovable3D for Line3D { fn move_by(&mut self, x: f64, y: f64, z: f64) { self.anchor.move_by(x, y, z); } } impl fmt::Display for Line3D { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "({}, {}, {} -> {}, {}, {})", self.anchor.x(), self.anchor.y(), self.anchor.z(), self.dir.x(), self.dir.y(), self.dir.z()) } }