Struct rust_3d::Plane3D [] [src]

pub struct Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
{ pub origin: P, pub u: N, pub v: N, }

Plane3D, a plane within 3D space

Fields

Trait Implementations

impl<P: Debug, N: Debug> Debug for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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Formats the value using the given formatter. Read more

impl<P: PartialEq, N: PartialEq> PartialEq for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<P: PartialOrd, N: PartialOrd> PartialOrd for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<P: Ord, N: Ord> Ord for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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This method returns an Ordering between self and other. Read more

1.21.0
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Compares and returns the maximum of two values. Read more

1.21.0
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Compares and returns the minimum of two values. Read more

impl<P: Eq, N: Eq> Eq for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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impl<P: Clone, N: Clone> Clone for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<P: Hash, N: Hash> Hash for Plane3D<P, N> where
    P: Is3D,
    N: IsNormalized3D
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl<P, N> Default for Plane3D<P, N> where
    P: Is3D + Default,
    N: IsNormalized3D
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Returns the "default value" for a type. Read more

impl<P, N> IsPlane3D<P, N> for Plane3D<P, N> where
    P: IsBuildable3D + Clone,
    N: IsNormalized3D + Clone
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Should return a new plane with the given origin, u and v vectors

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Should return the origin of the plane

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Should return the u vector of the plane

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Should return the v vector of the plane

Auto Trait Implementations

impl<P, N> Send for Plane3D<P, N> where
    N: Send,
    P: Send

impl<P, N> Sync for Plane3D<P, N> where
    N: Sync,
    P: Sync