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/* Copyright 2016 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsTree3D trait used for types which are any type of tree within 3D space use prelude::*; /// IsTree3D is a trait used for types which are any type of tree within 3D space pub trait IsTree3D<P> where P: Is3D { /// Should return the number of elements within the tree fn size(&self) -> usize; /// Should return all positions within the tree as point cloud fn to_pointcloud(&self) -> PointCloud3D<P>; //@todo as trait /// Should create a new tree from a given point cloud fn build(&mut self, pc : PointCloud3D<P>) -> Result<()>; }