Trait rust_3d::traits::IsSphereSearchable [] [src]

pub trait IsSphereSearchable<PSearch, PFind> where
    PSearch: Is3D,
    PFind: Is3D
{ fn in_sphere(&self, search: &PSearch, radius: f64) -> Vec<PFind>; }

IsSphereSearchable trait used for search structures which can be queried for elements within a sphere You should only implement this, if your solution is rather efficient

Required Methods

Should return all positions within a sphere around search

Implementors