Trait rust_3d::traits::IsBox3DSearchable
[−]
[src]
pub trait IsBox3DSearchable<PSearch, PFind> where
PSearch: Is3D,
PFind: Is3D, { fn in_box(
&self,
search: &PSearch,
x_size: f64,
y_size: f64,
z_size: f64
) -> Vec<PFind>; }
IsBox3DSearchable trait used for search structures which can be queried for elements within a 3D box You should only implement this, if your solution is rather efficient
Required Methods
fn in_box(
&self,
search: &PSearch,
x_size: f64,
y_size: f64,
z_size: f64
) -> Vec<PFind>
&self,
search: &PSearch,
x_size: f64,
y_size: f64,
z_size: f64
) -> Vec<PFind>
Should return all positions within a box around search