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/* Copyright 2016 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsPlane3D trait used for planes within 3D space use prelude::*; /// IsPlane3D is a trait used for planes within 3D space pub trait IsPlane3D<P,N> where P: Is3D, N: IsNormalized3D { /// Should return a new plane with the given origin, u and v vectors fn new(origin: P, u: N, v: N) -> Box<Self>; /// Should return the origin of the plane fn origin(&self) -> P; /// Should return the u vector of the plane fn u(&self) -> N; /// Should return the v vector of the plane fn v(&self) -> N; }