Trait rust_3d::traits::is_oc_tree::IsOcTree
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[src]
pub trait IsOcTree<P>: IsTree3D<P> where
P: Is3D, { fn collect(&self, maxdepth: i8) -> PointCloud3D<P>; }
IsOcTree is a trait used for OcTrees
Required Methods
fn collect(&self, maxdepth: i8) -> PointCloud3D<P>
Should return all positions up the given depth
Implementors
impl<P> IsOcTree<P> for OcTree<P> where
P: IsEditable3D + IsBuildableND + IsBuildable3D + Clone + Default,