Struct rust_3d::ray_3d::Ray3D [] [src]

pub struct Ray3D {
    pub line: Line3D,
}

Ray3D, a ray within 3D space

Fields

Trait Implementations

impl PartialEq for Ray3D
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl PartialOrd for Ray3D
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Eq for Ray3D
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impl Clone for Ray3D
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Hash for Ray3D
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl IsMovable3D for Ray3D
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Should move the object by the given offset

impl Display for Ray3D
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Formats the value using the given formatter. Read more