[][src]Struct russimp_sys::aiAnimation

#[repr(C)]pub struct aiAnimation {
    pub mName: aiString,
    pub mDuration: f64,
    pub mTicksPerSecond: f64,
    pub mNumChannels: c_uint,
    pub mChannels: *mut *mut aiNodeAnim,
    pub mNumMeshChannels: c_uint,
    pub mMeshChannels: *mut *mut aiMeshAnim,
    pub mNumMorphMeshChannels: c_uint,
    pub mMorphMeshChannels: *mut *mut aiMeshMorphAnim,
}

Fields

mName: aiStringmDuration: f64mTicksPerSecond: f64mNumChannels: c_uintmChannels: *mut *mut aiNodeAnimmNumMeshChannels: c_uintmMeshChannels: *mut *mut aiMeshAnimmNumMorphMeshChannels: c_uintmMorphMeshChannels: *mut *mut aiMeshMorphAnim

Trait Implementations

impl Clone for aiAnimation[src]

impl Copy for aiAnimation[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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