Struct rusoto_gamelift::ScalingPolicy
source · [−]pub struct ScalingPolicy {Show 14 fields
pub comparison_operator: Option<String>,
pub evaluation_periods: Option<i64>,
pub fleet_arn: Option<String>,
pub fleet_id: Option<String>,
pub location: Option<String>,
pub metric_name: Option<String>,
pub name: Option<String>,
pub policy_type: Option<String>,
pub scaling_adjustment: Option<i64>,
pub scaling_adjustment_type: Option<String>,
pub status: Option<String>,
pub target_configuration: Option<TargetConfiguration>,
pub threshold: Option<f64>,
pub update_status: Option<String>,
}
Expand description
Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
Related actions
DescribeFleetCapacity | UpdateFleetCapacity | DescribeEC2InstanceLimits | PutScalingPolicy | DescribeScalingPolicies | DeleteScalingPolicy | StopFleetActions | StartFleetActions | All APIs by task
Fields
comparison_operator: Option<String>
Comparison operator to use when measuring a metric against the threshold value.
evaluation_periods: Option<i64>
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
fleet_arn: Option<String>
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.
fleet_id: Option<String>
A unique identifier for the fleet that is associated with this scaling policy.
location: Option<String>
metric_name: Option<String>
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift with Amazon CloudWatch.
-
ActivatingGameSessions -- Game sessions in the process of being created.
-
ActiveGameSessions -- Game sessions that are currently running.
-
ActiveInstances -- Fleet instances that are currently running at least one game session.
-
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
-
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
-
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
-
IdleInstances -- Active instances that are currently hosting zero game sessions.
-
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
-
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
-
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
name: Option<String>
A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique.
policy_type: Option<String>
The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
scaling_adjustment: Option<i64>
Amount of adjustment to make, based on the scaling adjustment type.
scaling_adjustment_type: Option<String>
The type of adjustment to make to a fleet's instance count (see FleetCapacity):
-
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
-
ExactCapacity -- set the instance count to the scaling adjustment value.
-
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
status: Option<String>
Current status of the scaling policy. The scaling policy can be in force only when in an ACTIVE
status. Scaling policies can be suspended for individual fleets (see StopFleetActions; if suspended for a fleet, the policy status does not change. View a fleet's stopped actions by calling DescribeFleetCapacity.
-
ACTIVE -- The scaling policy can be used for auto-scaling a fleet.
-
UPDATEREQUESTED -- A request to update the scaling policy has been received.
-
UPDATING -- A change is being made to the scaling policy.
-
DELETEREQUESTED -- A request to delete the scaling policy has been received.
-
DELETING -- The scaling policy is being deleted.
-
DELETED -- The scaling policy has been deleted.
-
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
target_configuration: Option<TargetConfiguration>
An object that contains settings for a target-based scaling policy.
threshold: Option<f64>
Metric value used to trigger a scaling event.
update_status: Option<String>
The current status of the fleet's scaling policies in a requested fleet location. The status PENDING_UPDATE
indicates that an update was requested for the fleet but has not yet been completed for the location.
Trait Implementations
sourceimpl Clone for ScalingPolicy
impl Clone for ScalingPolicy
sourcefn clone(&self) -> ScalingPolicy
fn clone(&self) -> ScalingPolicy
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ScalingPolicy
impl Debug for ScalingPolicy
sourceimpl Default for ScalingPolicy
impl Default for ScalingPolicy
sourcefn default() -> ScalingPolicy
fn default() -> ScalingPolicy
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for ScalingPolicy
impl<'de> Deserialize<'de> for ScalingPolicy
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<ScalingPolicy> for ScalingPolicy
impl PartialEq<ScalingPolicy> for ScalingPolicy
sourcefn eq(&self, other: &ScalingPolicy) -> bool
fn eq(&self, other: &ScalingPolicy) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ScalingPolicy) -> bool
fn ne(&self, other: &ScalingPolicy) -> bool
This method tests for !=
.
impl StructuralPartialEq for ScalingPolicy
Auto Trait Implementations
impl RefUnwindSafe for ScalingPolicy
impl Send for ScalingPolicy
impl Sync for ScalingPolicy
impl Unpin for ScalingPolicy
impl UnwindSafe for ScalingPolicy
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more