pub struct ResourceCreationLimitPolicy {
pub new_game_sessions_per_creator: Option<i64>,
pub policy_period_in_minutes: Option<i64>,
}
Expand description
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession
request, GameLift checks that the player (identified by CreatorId
) has created fewer than game session limit in the specified time period.
The resource creation limit policy is included in FleetAttributes.
Fields
new_game_sessions_per_creator: Option<i64>
The maximum number of game sessions that an individual can create during the policy period.
policy_period_in_minutes: Option<i64>
The time span used in evaluating the resource creation limit policy.
Trait Implementations
sourceimpl Clone for ResourceCreationLimitPolicy
impl Clone for ResourceCreationLimitPolicy
sourcefn clone(&self) -> ResourceCreationLimitPolicy
fn clone(&self) -> ResourceCreationLimitPolicy
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ResourceCreationLimitPolicy
impl Debug for ResourceCreationLimitPolicy
sourceimpl Default for ResourceCreationLimitPolicy
impl Default for ResourceCreationLimitPolicy
sourcefn default() -> ResourceCreationLimitPolicy
fn default() -> ResourceCreationLimitPolicy
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for ResourceCreationLimitPolicy
impl<'de> Deserialize<'de> for ResourceCreationLimitPolicy
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<ResourceCreationLimitPolicy> for ResourceCreationLimitPolicy
impl PartialEq<ResourceCreationLimitPolicy> for ResourceCreationLimitPolicy
sourcefn eq(&self, other: &ResourceCreationLimitPolicy) -> bool
fn eq(&self, other: &ResourceCreationLimitPolicy) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ResourceCreationLimitPolicy) -> bool
fn ne(&self, other: &ResourceCreationLimitPolicy) -> bool
This method tests for !=
.
impl StructuralPartialEq for ResourceCreationLimitPolicy
Auto Trait Implementations
impl RefUnwindSafe for ResourceCreationLimitPolicy
impl Send for ResourceCreationLimitPolicy
impl Sync for ResourceCreationLimitPolicy
impl Unpin for ResourceCreationLimitPolicy
impl UnwindSafe for ResourceCreationLimitPolicy
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more