pub struct DescribeGameSessionsInput {
pub alias_id: Option<String>,
pub fleet_id: Option<String>,
pub game_session_id: Option<String>,
pub limit: Option<i64>,
pub location: Option<String>,
pub next_token: Option<String>,
pub status_filter: Option<String>,
}
Expand description
Represents the input for a request operation.
Fields
alias_id: Option<String>
A unique identifier for the alias associated with the fleet to retrieve game sessions for. You can use either the alias ID or ARN value.
fleet_id: Option<String>
A unique identifier for the fleet to retrieve game sessions for. You can use either the fleet ID or ARN value.
game_session_id: Option<String>
A unique identifier for the game session to retrieve.
limit: Option<i64>
The maximum number of results to return. Use this parameter with NextToken
to get results as a set of sequential pages.
location: Option<String>
A fleet location to get game session details for. You can specify a fleet's home Region or a remote location. Use the AWS Region code format, such as us-west-2
.
next_token: Option<String>
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
status_filter: Option<String>
Game session status to filter results on. You can filter on the following states: ACTIVE
, TERMINATED
, ACTIVATING
, and TERMINATING
. The last two are transitory and used for only very brief periods of time.
Trait Implementations
sourceimpl Clone for DescribeGameSessionsInput
impl Clone for DescribeGameSessionsInput
sourcefn clone(&self) -> DescribeGameSessionsInput
fn clone(&self) -> DescribeGameSessionsInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DescribeGameSessionsInput
impl Debug for DescribeGameSessionsInput
sourceimpl Default for DescribeGameSessionsInput
impl Default for DescribeGameSessionsInput
sourcefn default() -> DescribeGameSessionsInput
fn default() -> DescribeGameSessionsInput
Returns the “default value” for a type. Read more
sourceimpl PartialEq<DescribeGameSessionsInput> for DescribeGameSessionsInput
impl PartialEq<DescribeGameSessionsInput> for DescribeGameSessionsInput
sourcefn eq(&self, other: &DescribeGameSessionsInput) -> bool
fn eq(&self, other: &DescribeGameSessionsInput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DescribeGameSessionsInput) -> bool
fn ne(&self, other: &DescribeGameSessionsInput) -> bool
This method tests for !=
.
sourceimpl Serialize for DescribeGameSessionsInput
impl Serialize for DescribeGameSessionsInput
impl StructuralPartialEq for DescribeGameSessionsInput
Auto Trait Implementations
impl RefUnwindSafe for DescribeGameSessionsInput
impl Send for DescribeGameSessionsInput
impl Sync for DescribeGameSessionsInput
impl Unpin for DescribeGameSessionsInput
impl UnwindSafe for DescribeGameSessionsInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more