pub struct DescribeGameSessionQueuesOutput {
pub game_session_queues: Option<Vec<GameSessionQueue>>,
pub next_token: Option<String>,
}
Expand description
Represents the returned data in response to a request operation.
Fields
game_session_queues: Option<Vec<GameSessionQueue>>
A collection of objects that describe the requested game session queues.
next_token: Option<String>
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Trait Implementations
sourceimpl Clone for DescribeGameSessionQueuesOutput
impl Clone for DescribeGameSessionQueuesOutput
sourcefn clone(&self) -> DescribeGameSessionQueuesOutput
fn clone(&self) -> DescribeGameSessionQueuesOutput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Default for DescribeGameSessionQueuesOutput
impl Default for DescribeGameSessionQueuesOutput
sourcefn default() -> DescribeGameSessionQueuesOutput
fn default() -> DescribeGameSessionQueuesOutput
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for DescribeGameSessionQueuesOutput
impl<'de> Deserialize<'de> for DescribeGameSessionQueuesOutput
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<DescribeGameSessionQueuesOutput> for DescribeGameSessionQueuesOutput
impl PartialEq<DescribeGameSessionQueuesOutput> for DescribeGameSessionQueuesOutput
sourcefn eq(&self, other: &DescribeGameSessionQueuesOutput) -> bool
fn eq(&self, other: &DescribeGameSessionQueuesOutput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DescribeGameSessionQueuesOutput) -> bool
fn ne(&self, other: &DescribeGameSessionQueuesOutput) -> bool
This method tests for !=
.
impl StructuralPartialEq for DescribeGameSessionQueuesOutput
Auto Trait Implementations
impl RefUnwindSafe for DescribeGameSessionQueuesOutput
impl Send for DescribeGameSessionQueuesOutput
impl Sync for DescribeGameSessionQueuesOutput
impl Unpin for DescribeGameSessionQueuesOutput
impl UnwindSafe for DescribeGameSessionQueuesOutput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more