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pub struct DescribeGameSessionDetailsInput {
    pub alias_id: Option<String>,
    pub fleet_id: Option<String>,
    pub game_session_id: Option<String>,
    pub limit: Option<i64>,
    pub location: Option<String>,
    pub next_token: Option<String>,
    pub status_filter: Option<String>,
}
Expand description

Represents the input for a request operation.

Fields

alias_id: Option<String>

A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

fleet_id: Option<String>

A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

game_session_id: Option<String>

A unique identifier for the game session to retrieve.

limit: Option<i64>

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

location: Option<String>

A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the AWS Region code format, such as us-west-2.

next_token: Option<String>

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

status_filter: Option<String>

Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).

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