pub struct DescribeGameServerInstancesOutput {
pub game_server_instances: Option<Vec<GameServerInstance>>,
pub next_token: Option<String>,
}
Fields
game_server_instances: Option<Vec<GameServerInstance>>
The collection of requested game server instances.
next_token: Option<String>
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Trait Implementations
sourceimpl Clone for DescribeGameServerInstancesOutput
impl Clone for DescribeGameServerInstancesOutput
sourcefn clone(&self) -> DescribeGameServerInstancesOutput
fn clone(&self) -> DescribeGameServerInstancesOutput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Default for DescribeGameServerInstancesOutput
impl Default for DescribeGameServerInstancesOutput
sourcefn default() -> DescribeGameServerInstancesOutput
fn default() -> DescribeGameServerInstancesOutput
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for DescribeGameServerInstancesOutput
impl<'de> Deserialize<'de> for DescribeGameServerInstancesOutput
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<DescribeGameServerInstancesOutput> for DescribeGameServerInstancesOutput
impl PartialEq<DescribeGameServerInstancesOutput> for DescribeGameServerInstancesOutput
sourcefn eq(&self, other: &DescribeGameServerInstancesOutput) -> bool
fn eq(&self, other: &DescribeGameServerInstancesOutput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DescribeGameServerInstancesOutput) -> bool
fn ne(&self, other: &DescribeGameServerInstancesOutput) -> bool
This method tests for !=
.
impl StructuralPartialEq for DescribeGameServerInstancesOutput
Auto Trait Implementations
impl RefUnwindSafe for DescribeGameServerInstancesOutput
impl Send for DescribeGameServerInstancesOutput
impl Sync for DescribeGameServerInstancesOutput
impl Unpin for DescribeGameServerInstancesOutput
impl UnwindSafe for DescribeGameServerInstancesOutput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more