Struct rusoto_gamelift::DescribeGameServerInput
source · [−]pub struct DescribeGameServerInput {
pub game_server_group_name: String,
pub game_server_id: String,
}
Fields
game_server_group_name: String
A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.
game_server_id: String
A custom string that uniquely identifies the game server information to be retrieved.
Trait Implementations
sourceimpl Clone for DescribeGameServerInput
impl Clone for DescribeGameServerInput
sourcefn clone(&self) -> DescribeGameServerInput
fn clone(&self) -> DescribeGameServerInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DescribeGameServerInput
impl Debug for DescribeGameServerInput
sourceimpl Default for DescribeGameServerInput
impl Default for DescribeGameServerInput
sourcefn default() -> DescribeGameServerInput
fn default() -> DescribeGameServerInput
Returns the “default value” for a type. Read more
sourceimpl PartialEq<DescribeGameServerInput> for DescribeGameServerInput
impl PartialEq<DescribeGameServerInput> for DescribeGameServerInput
sourcefn eq(&self, other: &DescribeGameServerInput) -> bool
fn eq(&self, other: &DescribeGameServerInput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DescribeGameServerInput) -> bool
fn ne(&self, other: &DescribeGameServerInput) -> bool
This method tests for !=
.
sourceimpl Serialize for DescribeGameServerInput
impl Serialize for DescribeGameServerInput
impl StructuralPartialEq for DescribeGameServerInput
Auto Trait Implementations
impl RefUnwindSafe for DescribeGameServerInput
impl Send for DescribeGameServerInput
impl Sync for DescribeGameServerInput
impl Unpin for DescribeGameServerInput
impl UnwindSafe for DescribeGameServerInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more