pub enum UpdateGameSessionError {
Conflict(String),
InternalService(String),
InvalidGameSessionStatus(String),
InvalidRequest(String),
NotFound(String),
Unauthorized(String),
}
Expand description
Errors returned by UpdateGameSession
Variants
Conflict(String)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidGameSessionStatus(String)
The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
NotFound(String)
A service resource associated with the request could not be found. Clients should not retry such requests.
Unauthorized(String)
The client failed authentication. Clients should not retry such requests.
Implementations
sourceimpl UpdateGameSessionError
impl UpdateGameSessionError
pub fn from_response(
res: BufferedHttpResponse
) -> RusotoError<UpdateGameSessionError>
Trait Implementations
sourceimpl Debug for UpdateGameSessionError
impl Debug for UpdateGameSessionError
sourceimpl Display for UpdateGameSessionError
impl Display for UpdateGameSessionError
sourceimpl Error for UpdateGameSessionError
impl Error for UpdateGameSessionError
1.30.0 · sourcefn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
sourcefn backtrace(&self) -> Option<&Backtrace>
fn backtrace(&self) -> Option<&Backtrace>
backtrace
)Returns a stack backtrace, if available, of where this error occurred. Read more
1.0.0 · sourcefn description(&self) -> &str
fn description(&self) -> &str
use the Display impl or to_string()
sourceimpl PartialEq<UpdateGameSessionError> for UpdateGameSessionError
impl PartialEq<UpdateGameSessionError> for UpdateGameSessionError
sourcefn eq(&self, other: &UpdateGameSessionError) -> bool
fn eq(&self, other: &UpdateGameSessionError) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &UpdateGameSessionError) -> bool
fn ne(&self, other: &UpdateGameSessionError) -> bool
This method tests for !=
.
impl StructuralPartialEq for UpdateGameSessionError
Auto Trait Implementations
impl RefUnwindSafe for UpdateGameSessionError
impl Send for UpdateGameSessionError
impl Sync for UpdateGameSessionError
impl Unpin for UpdateGameSessionError
impl UnwindSafe for UpdateGameSessionError
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more