pub enum CreateGameServerGroupError {
Conflict(String),
InternalService(String),
InvalidRequest(String),
LimitExceeded(String),
Unauthorized(String),
}
Expand description
Errors returned by CreateGameServerGroup
Variants
Conflict(String)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
LimitExceeded(String)
The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.
Unauthorized(String)
The client failed authentication. Clients should not retry such requests.
Implementations
Trait Implementations
sourceimpl Debug for CreateGameServerGroupError
impl Debug for CreateGameServerGroupError
sourceimpl Display for CreateGameServerGroupError
impl Display for CreateGameServerGroupError
sourceimpl Error for CreateGameServerGroupError
impl Error for CreateGameServerGroupError
1.30.0 · sourcefn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
sourcefn backtrace(&self) -> Option<&Backtrace>
fn backtrace(&self) -> Option<&Backtrace>
backtrace
)Returns a stack backtrace, if available, of where this error occurred. Read more
1.0.0 · sourcefn description(&self) -> &str
fn description(&self) -> &str
use the Display impl or to_string()
sourceimpl PartialEq<CreateGameServerGroupError> for CreateGameServerGroupError
impl PartialEq<CreateGameServerGroupError> for CreateGameServerGroupError
sourcefn eq(&self, other: &CreateGameServerGroupError) -> bool
fn eq(&self, other: &CreateGameServerGroupError) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &CreateGameServerGroupError) -> bool
fn ne(&self, other: &CreateGameServerGroupError) -> bool
This method tests for !=
.
impl StructuralPartialEq for CreateGameServerGroupError
Auto Trait Implementations
impl RefUnwindSafe for CreateGameServerGroupError
impl Send for CreateGameServerGroupError
impl Sync for CreateGameServerGroupError
impl Unpin for CreateGameServerGroupError
impl UnwindSafe for CreateGameServerGroupError
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more