[][src]Struct rusoto_gamelift::ListGameServersInput

pub struct ListGameServersInput {
    pub game_server_group_name: String,
    pub limit: Option<i64>,
    pub next_token: Option<String>,
    pub sort_order: Option<String>,
}

Fields

game_server_group_name: String

An identifier for the game server group for the game server you want to list. Use either the GameServerGroup name or ARN value.

limit: Option<i64>

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

next_token: Option<String>

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To start at the beginning of the result set, do not specify a value.

sort_order: Option<String>

Indicates how to sort the returned data based on the game servers' custom key sort value. If this parameter is left empty, the list of game servers is returned in no particular order.

Trait Implementations

impl Clone for ListGameServersInput[src]

impl Debug for ListGameServersInput[src]

impl Default for ListGameServersInput[src]

impl PartialEq<ListGameServersInput> for ListGameServersInput[src]

impl Serialize for ListGameServersInput[src]

impl StructuralPartialEq for ListGameServersInput[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T> Same<T> for T

type Output = T

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impl<T> Sealed<T> for T where
    T: ?Sized

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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