[−][src]Struct rusoto_gamelift::CreatePlayerSessionsInput
Represents the input for a request action.
Fields
game_session_id: String
A unique identifier for the game session to add players to.
player_data_map: Option<HashMap<String, String>>
Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Player data strings for player IDs not included in the PlayerIds
parameter are ignored.
player_ids: Vec<String>
List of unique identifiers for the players to be added.
Trait Implementations
impl Clone for CreatePlayerSessionsInput
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fn clone(&self) -> CreatePlayerSessionsInput
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fn clone_from(&mut self, source: &Self)
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impl Debug for CreatePlayerSessionsInput
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impl Default for CreatePlayerSessionsInput
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impl PartialEq<CreatePlayerSessionsInput> for CreatePlayerSessionsInput
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fn eq(&self, other: &CreatePlayerSessionsInput) -> bool
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fn ne(&self, other: &CreatePlayerSessionsInput) -> bool
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impl Serialize for CreatePlayerSessionsInput
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for CreatePlayerSessionsInput
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Auto Trait Implementations
impl RefUnwindSafe for CreatePlayerSessionsInput
impl Send for CreatePlayerSessionsInput
impl Sync for CreatePlayerSessionsInput
impl Unpin for CreatePlayerSessionsInput
impl UnwindSafe for CreatePlayerSessionsInput
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,