[][src]Struct rusoto_gamelift::UpdateAliasInput

pub struct UpdateAliasInput {
    pub alias_id: String,
    pub description: Option<String>,
    pub name: Option<String>,
    pub routing_strategy: Option<RoutingStrategy>,

Represents the input for a request action.


alias_id: String

Unique identifier for a fleet alias. Specify the alias you want to update.

description: Option<String>

Human-readable description of an alias.

name: Option<String>

Descriptive label that is associated with an alias. Alias names do not need to be unique.

routing_strategy: Option<RoutingStrategy>

Object that specifies the fleet and routing type to use for the alias.

Trait Implementations

impl PartialEq<UpdateAliasInput> for UpdateAliasInput[src]

impl Default for UpdateAliasInput[src]

impl Clone for UpdateAliasInput[src]

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

impl Debug for UpdateAliasInput[src]

impl Serialize for UpdateAliasInput[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
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impl<T> ToOwned for T where
    T: Clone

type Owned = T

impl<T> From for T[src]

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    U: Into<T>, 

type Error = Infallible

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    T: ?Sized

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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type Output = T

Should always be Self