[][src]Struct rusoto_gamelift::GameSessionConnectionInfo

pub struct GameSessionConnectionInfo {
    pub game_session_arn: Option<String>,
    pub ip_address: Option<String>,
    pub matched_player_sessions: Option<Vec<MatchedPlayerSession>>,
    pub port: Option<i64>,
}

Connection information for the new game session that is created with matchmaking. (with StartMatchmaking). Once a match is set, the FlexMatch engine places the match and creates a new game session for it. This information, including the game session endpoint and player sessions for each player in the original matchmaking request, is added to the MatchmakingTicket, which can be retrieved by calling DescribeMatchmaking.

Fields

Amazon Resource Name (ARN) that is assigned to a game session and uniquely identifies it.

IP address of the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number.

Collection of player session IDs, one for each player ID that was included in the original matchmaking request.

Port number for the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number.

Trait Implementations

impl Default for GameSessionConnectionInfo
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Returns the "default value" for a type. Read more

impl PartialEq<GameSessionConnectionInfo> for GameSessionConnectionInfo
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Clone for GameSessionConnectionInfo
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for GameSessionConnectionInfo
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Formats the value using the given formatter. Read more

impl<'de> Deserialize<'de> for GameSessionConnectionInfo
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Deserialize this value from the given Serde deserializer. Read more

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
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Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T> From for T
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Performs the conversion.

impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Borrow for T where
    T: ?Sized
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Immutably borrows from an owned value. Read more

impl<T> BorrowMut for T where
    T: ?Sized
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Mutably borrows from an owned value. Read more

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Any for T where
    T: 'static + ?Sized
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🔬 This is a nightly-only experimental API. (get_type_id)

this method will likely be replaced by an associated static

Gets the TypeId of self. Read more

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Same for T

Should always be Self

impl<T> Erased for T